Heroes of Hammerwatch II

Heroes of Hammerwatch II

NSR - Paladin - Boosted
Showing 1-6 of 6 entries
Update: 10 Jun @ 3:29am

Updated to latest patch with Divine Pillars and Inner Flames changes. Also added tags to Armor of Wrath, that I forgot to, oops.

Kept my version of other skill modifiers over the latest patch's.

Update: 18 Apr @ 8:54pm

Updated strings to more clearly show that Mace Mastery affects Blessed Strikes and Judgement. I didn't realise that the tags didn't show in the skills.

Changed Resisting Touch from 10/20/40% Armour and Resists to a flat 10/20/30 amount that scales with NG+.

Buffed Inner Flames damage from 8>15 and added a global Fire damage modifier to its skill orb.

Update: 14 Apr @ 6:58pm

Fixed Subclass bug.

Mace tag added to Blessed Strike and Judgement.

Weapon Damage Scaling added to Blessed Strike.

Update: 12 Apr @ 5:44pm

Changed Lawbringer and Punish the Wicked from Disarm and Silence to Weaken and Vulnerability to better help on bosses.

Added scaling from Weapon Damage (*NOT* Weapon Power) to Judgement.

Changed Turn Undead to Resisting Touch. Now gives +10/20/40% Armour and Resists for 4 seconds on cast.

Ideas by user Pataco.

Update: 8 Apr @ 3:31am

Added Lightning Tag to Lightning Pillars. Fixed Conviction description mentioning Melee still.

Update: 27 Mar @ 10:47pm