Garry's Mod

Garry's Mod

GM_City17_Aftermath
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Update: 4 Apr @ 1:49pm

  • Cubemap Reflections – Added reflective surfaces for more realistic visuals.
  • Debris Detail – Increased debris placement across the city to give it a more damaged and lived-in look.
  • Foliage Growth – Added vegetation throughout the map to show nature slowly taking over.
  • Lighting Improvements – Massively Improved the quality of the lighting within the map and props.
  • Soundscape Positioning – Refined audio range and placement for more accurate sound coverage.
  • Skybox Adjustments – Moved the Portal Storm and the surrounding cards closer to the origin.
  • Lore-Based Fixes – Minor corrections and tweaks to better reflect the world and events of Half-Life 2.

Update: 29 Mar @ 3:29pm

Initial release.