Rivals of Aether

Rivals of Aether

Captain Basilisx
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Update: 27 Apr @ 6:33pm

v1.33 (Nothing big just a bit more ironing out)
ADDITIONS :

* Ability to WALL JUMP during DSpecial

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ADJUSTMENTS :

{ GENERAL }
+ Vengeance Timer (Stylish) [ 240 - 320 ]

{ NAIR }
- 1, 2, 3 Base Hitpause [ 5 - 3 ]

{ BAIR }
- 1, 2 Base Hitpause [ 6 - 3 ]

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FIXES/MISC :

* Winscreen is now the current rendition of "The Omega Doomship"

* Absa's Win Quote overtaking textbox

* Olympia's Win Quote overtaking textbox

* Removed code for Jab's reverse FTilt (Thx WS update, very neat)

Update: 12 Apr @ 1:50pm

v1.32
ADDITIONS :

* HOLDING SPECIAL during USpecial to not strike immediately when in range of a target

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ADJUSTMENTS :

{ NAIR }
+ Inbetween Multi-hits Frame Length [ 4 - 2 ]

{ BAIR }
+ Inbetween Multi-hits Frame Length [ 6 - 3 ]

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FIXES/MISC :

* BAir's incorrect animation frames

* Captain Basilisx's (Ditto) Win Quote not showing up

* Forsburn's Win Quote overtaking the textbox

* USpecial detecting respawning opponents

* Changed the color of USpecial's Detection Box

Update: 7 Apr @ 4:44pm

v1.31
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ADDITIONS :

* Win Quote against Kamek

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FIXES/MISC :

* Portrait being Invisible after winning against Fierté

* USpecial detecting dead opponents

Update: 7 Apr @ 7:26am

v1.3 (The he needs it update.)
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ADDITIONS :

* 4 new Alts

* Koopatrol Voice Acting

* Intro Animation

* Win Quotes (Check Munophone's "Patch Section" for which Characters have unique Win Quotes)

* Tweaked Munophone's "Data Section"

* Trummel & Alto Codec

* Palutena's Guidance (Pit)

*Wiimote Compatibility

*Smash Mario Compatibility

*TTYD Battle Stage Compatibility

* Kirby Fighters Compatibility

* Assist Buddy Compatibility

* Unlock Potential Compatibility

* Venus Compatibility

* Hikaru Compatibility

* Dracula (Boss Stage) Compatibility

* Greenflower Zone Compatibility

* Chao Buddy Compatibility

* Mr System Compatibility

* Star/Screen KO Compatibility

* Dimentio Compatibility

* Cranky Kong Compatibility

* Unregistered Hypercam 2 Compatibility

* Talking Flower Compatibility

* Adventure Mode Character Attributes

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ADJUSTMENTS :

{ GENERAL }
+ Vengeance Timer (Stylish) [ 180 - 240 ]

{ DATTACK }
+ Horizontal Speed [ 8 - 9 ]

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FIXES/MISC :

* Adjusted Portrait Sprites

* Swapped CSS Button Visuals

* Patched Vengeance DStrong bugs

* Last Resort Painting being wrong scale

* Revamped Claw SFX

* Removed Vengeance Afterimage on Idle

* "Permanent Vengeance" cheat keeps Aura FX

* Back Outline is now affected by Status Effects

Update: 3 Apr @ 7:40am

v1.2
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ADDITIONS :

* DSpecial Hit Effect & Sound Effect when hitting Koopatrol

*Reworked USpecial's Detection (And gave)

*Outskirts Invasion Compatibility

*Miiverse Compatibility

*Greenwood Compatibility

*MT. Dedede Stadium Compatibility

*Boxing Ring Compatibility

*Soulbound Conflict Compatibility

*Princess Shroob Compatibility

*Kirby (TCG) Compatibility

*The Knight (Reiga) Compatibility

*Last Resort Compatibility

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ADJUSTMENTS :

{ FSTRONG }
* Readjusted Height for when grab stops at Bottom Blastzone

{ DSTRONG }
+ Readjusted Vengeance Hitbox Sizes

{ USPECIAL }
+ Increased Detection Range
+ Indicator Effect Alpha [ 0.5 - 0.6 ]

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FIXES/MISC :

* Koopatrol Shell endlessly colliding with walls

*Actually Deleted _readme.gml & _doc.gml

*Readjusted Munophone Tips Section

Update: 2 Apr @ 9:36am

v1.1 (oops it's the wrong number ingame-)
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ADDITIONS :

• FStrong has a hitbox during it's lunge

• Fstrong stops when reaching down the blastzone

• Added Custom HurtBoxes

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ADJUSTMENTS :

{ USTRONG }

+ Vengeance Attack no longer goes into Pratfall

{ DSTRONG }

* Slight Resprite
+ Readjusted Hitbox Sizes
* 1st Hitbox now grabs while in Vengeance State
+ 1st Hitbox Base Knockback [ 9 - 12 ]

{ UTILT }

* Readjusted 1st Hitbox Size

+ Startup [ 8 - 6 ]

+ 1st Hitbox Damage [ 6 - 8 ]

- 1st Hitbox Angle [ 90 - 80 ]

+ 1st Hitbox Base Knockback [ 8 - 9 ]

+ 1st Hitbox Knockback Scaling [ 0.2 - 0.4 ]

+ 1st Hitbox Hitpause Scaling [ 0.25 - 0.6 ]

+ 2nd Hitbox Damage [ 8 - 11 ]

- 2nd Hitbox Angle [ 90 - 80 ]

+ 2nd Hitbox Base Knockback [ 7 - 9 ]

+ 2nd Hitbox Knockback Scaling [ 0.7 - 0.9 ]

+ 2nd Hitbox Hitpause Scaling [ 0.25 - 0.5 ]

{ DAIR }

• Slight Resprite
+ Readjusted Hitbox Sizes

+ 1st Hitbox Damage [ 9 - 12 ]

+ 1st Hitbox Base Knockback [ 6 - 7 ]

+ 2nd Hitbox Damage [ 9 - 10 ]

+ 2nd Hitbox Base Knockback [ 6 - 7 ]

- 2nd Hitbox Knockback Scaling [ 0.5 - 0.45]

+ 3rd Hitbox Damage [ 3 - 8 ]

+ 3rd Hitbox Angle [ 40 - 270 ]

+ 3rd Hitbox Knockback Scaling [ 0.0 - 0.4 ]

+ 3rd Hitbox Damage [ 3 - 8 ]

+ 4th Hitbox Lifetime [ 8 - 10 ]

+ 4th Hitbox Angle [ 40 - 270 ]

+ 4th Hitbox Knockback Scaling [ 0.0 - 0.4 ]

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FIXES/MISC :

* Koopatrol Sparkles not showing when using Rune "L"

* Deleted a "Crouch Hurtbox" that was in the files for some reason

Update: 1 Apr @ 6:22pm

v1.0