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Infernal Eclipse of Ragnarok
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Update: 29 Jul @ 1:32am

Version 0.8.1.1 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- The Goblin Tinker now only sells the Tinker's Workshop after either the Eye of Cthulhu, one of the vanilla evil bosses, or Skeleton has been defeated when Maintain Calamity Tier Progression is enabled.

Update: 29 Jul @ 1:22am

Version 0.8.1 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Added more balance changes & fixes in accordance with version 1.2.4 of WHummus' Calamity/Thorium Balancing mod, except for the following:
> - Removed 3 defence, 1 from each piece of the Jester's armour set to better suit being post EoC now
- Added Infernal relics for Goozma, the Avatar of Emptiness, Nameless Deity, Lepus, Turkor the Ungrateful, Ocram, Glowmoth, Putrid Pinky, The Advisor, Polaris, Subspace Serpent, Patch Werk, Viscount, Granite Energy Storm, Star Scouter, Borean Strider, Fallen Beholder, Lich, Forgotten One, & the Primordials.
- Renamed the Boss Kill Check on Ores config to Maintain Calamity Tier Progression, and made it enabled by default.
- Added 3 Life Alloy to the Pumpkin Moon Medallion & the Naughty Present's recipe if enforce progression is enabled in config.
- The Goblin Tinker now only sells the Tinker's Workshop after the vanilla evil boss or Skeleton has been defeated when Maintain Calamity Tier Progression is enabled.
- Aquatic Depths blocks are now unbreakable until evil has been defeated if Maintain Calamity Tier Progress is enabled in the config.
- The Gel Throwing Axe now does Rogue damage when change damage classes is on in the config.
- Giga Clams now drop Mollusk Husks in hardmode.
- Fixed a bug that caused the Suspicious Looking Pumpkin to not spawn the lich in multiplayer.
- Fixed a bug in the Gelatin Therapy rework that caused mods not to load if you didn't have Unofficial Calamity Bard & Healer enabled.
- Fixed a bug where the Asgardian Aegis would completely freeze you in place when equipped.
- Fixed some localization errors.
- Removed the Advisor defense fix as the bug that caused the defense not to work properly has been fixed in Revengeance+

Update: 25 Jul @ 1:35am

Version 0.8 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Merged cross mod accessories into the following crafting trees:
> - Elemental Quiver
> - Elemental Bloom
> - Sealed Contract
> - Hypersonic Tuner
- Added more balance changes & fixes in accordance with version 1.2.2.1 of WHummus' Calamity/Thorium Balancing mod, except for the following:
> - The Cobbler NPC now sells the Lasting Pliers and the Blacksmith NPC now sells the Ebon Hammer, making both those NPC drop weapons far more easily accessible
> - Made the Drum Stick unobtainable and made the Emblazoned Drum Stick craftable with Divine Geode instead
> - Removed the Strange Alien Motherboard from normal gameplay
- Added the following Infernum Multiplayer fixes:
> - Fixed a bug that caused the Aquatic Scourge not providing water effects to all players.
> - Fixed a bug that caused the Moon Lord to not properly telegraph its attacks.
> - Fixed a bug that caused the Moon Lord to become invisible after killing one of its eyes.
> - Fixed a bug that caused the Profaned Guardians to sometimes not spawn its shield.
> - Fixed a bug that caused Signus not to attack after being summoned.
> - Fixed bugs related to Calamitas' brothers.
> - Fixed a bug where Calamitas would turn invisible or crash the game when summoning soul seekers
> - Fixed a bug where Calamitas would summon two fire laser beams instead of one.
> - Fixed a bug where Ceaseless Void would softlock Boss Rush
- Added localization for Simplified Chinese.
- Added the Suspicious Looking Pumpkin, a new non-consumable Lich summon.
- Added Interlude 4: a new music track that will play after both Supreme Calamitas & the Exo Mechs have been defeated, primarily during the Infernum credits.
- Added the Sandstone Portal Device, a new item that transports the player to the Lost Colosseum subworld without having to be at the physical portal.
- Added the Infenal Astrageldon Relic.
- Added a lore for a random dude.
- The Plasma Generator's effects are now blocked during the fight with the the Profaned Guardians, Forgotten Shadow of Calamitas, Supreme Calamitas and both set of the brothers.
- You can no longer craft Uelibloom Arsenal items with Metanova Bars regardless of config.
- When Infernum is enabled, you no longer can summon Astrageldon directly into it's second phase until you fully beat it once.
- The Thorium pre-mech retiers are now only enabled if Calamity's early hardmode ore progression is enabled in Calamity's config.
- Buffed the Infernum damage scaling for the Primordials (not including Dream Eater)
- Buffed the damage the Terra Blade boss does in Infernum, as well as disabled the buff granted during the fight.
- Updated the tooltips of the merged shield tree to display the correct Mantle of the Protector effects.
- Adjusted the Shadow Dance's technique point cost from 4 to 5.
- Resprited the Clamity Title Music Box
- Nerfed the Bubble Bulwark Wand
- Fixed the Bloodstained Glove & Filthy Glove only using 1 Unholy Shard instead of 5
- Fixed the Mantle of the Protector only using 1 Effulgent Feather instead of 5
- Fixed a bug that caused the mods not to load if you didn't have Thorium enabled.
- Fixed a bug that caused some Primordial armors to not properly use Auric Bars instead of Accendant Spirit Essence.
- Fixed a bug where this mod's Astrageldon scaling would still apply if you had Catalyzed Inferno enabled, making Astrageldon way harder than intended.
- Fixed a bug that allowed you to use a certain developer weapon while on mounts.
- Disabled the Plague Station & Exo Box during the Subspace Serpent, Astrageldon, & Supreme Calamitas fights.
- Disabled the Pogo Stick during Supreme Calamitas' fight.
- Removed Cursed Cloth from the Death Whistle recipe.
- Removed most hard coded tooltips for easier localization

Update: 16 Jul @ 12:56am

Version 0.7.20 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Reworked the Shark Tooth Necklace & Nucleogenesis crafting trees.
- Added more balance changes & fixes in accordance with version 1.1.11 of WHummus' Calamity/Thorium Balancing mod.
- Ported the Gel Glove Stealth Strike from WHummus' Calamity/Thorium Balancing mod and removed exhaustion from the weapon.
- Added a new stealth strike for the Tidal Wave from Thorium.
- Added Infernal relics for the Grand Thunder Bird, Queen Jellyfish, Corpse Bloom, & Buried Champion.
- Added a music box for the Prophecy's theme.
- Added a config for the Advisor spawning changes.
- Old Duke is now properly placed in Tier 3 of Boss Rush instead of Tier 4.
- Increased the volume of the Prophecy's theme.
- Reduced the amount of Terrarium Cores required in the elemental crafting trees from 6 to 2.
- While Thorium Balance Changes is enabled in the config, Jungle Armor now requires Sulphuric Scales to give Silk Armor and the Gem Ropes an actual place to be used.
- While Boss Kill Check On Ores is enabled in the config, Hellstone is now mineable after the Eater of Worlds / Brain of Cthulhu has been defeated instead of Skeletron.
- The Inferna Cutter is no longer considered True Melee.
- The Lunatic Cultist no longer uses it's Infernum scaling in Eternity and Masochist mode.
- Disabled the effects of the Plasma Generator while any of the Exo Mechs, Goozma, or the Nameless Deity is alive to prevent it from destroying and bypassing certain projectiles.
- Renamed the Ninja/Multiclass Emblem to the Hero Emblem and gave it a new sprite.
- Fixed a bug that caused the Demonic Chalice of Infernum to drop twice when beating Boss Rush.
- Fixed in the Calcium Potion recipe that caused the Blood Orb Potion Duplication recipe to not work properly.
- Fixed the spawn info text for Dreadnautilis in Boss Checklist not displaying the correct information.
- Fixed a bug that caused the Omni Speaker to lower your Bard attack speed by 63% while equipped.
- Fixed a bug that caused the Ceremonial Urn to be crafted at the Draedon's Forge instead of the Altar of the Accursed.
- Fixed a bug that caused consumable items with a custom stealth strike to still gain the generic stealth strike buff.
- Nameless Deity no longer likes certain toilets.

Update: 5 Jul @ 7:13pm

Version 0.7.19.3 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Added more balance changes & fixes in accordance with version 1.1.5 of WHummus' Calamity/Thorium Balancing mod.
- Added a temporary recipe for the Lilies of Finality while Secrets of the Shadows is enabled as the new Sanctuary biome from Secrets of the Shadows overrides most of the Brimstone Crags.
- Fixed a bug that caused the mod not to load if you had Community Souls Expansion (CSE) enabled but had Alternate Siblings disabled in CSE's config.

Update: 4 Jul @ 2:05pm

Version 0.7.19.2 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Reworked the merged Shark Tooth Necklace tree to include the Hemogoblin Shark Tooth Necklace, removing the now removed Dragon's Talon Necklace.
- The Hemogolbin Shark Tooth Necklace no longer inheirts properties of the Prismarine Necklace from Secrets of the Shadows.
- Fixed a bug that caused the Hemogoblin Shark Tooth Necklace to have less armor penetration than intended (increased from 5 to 8, still reduced from Thorium's base value of 12 to match Calamity's shark tooth necklace tree scaling).
- Removed the Chromatic Fury from the Nuclear Fury recipe, and readded the Razorblade Typhoon.
- Removed all references from now removed content from the Thorium mod.

Update: 3 Jul @ 10:39pm

Version 0.7.19.1 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Disabled the effects of the Plasma Generator while Astrageldon is alive to prevent it from destroying the barrier during phase 2 of the fight.

Update: 3 Jul @ 4:44pm

Version 0.7.19 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Added more balance changes & fixes in accordance with version 1.1.4.1 of WHummus' Calamity/Thorium Balancing mod.
- Added balance adjustments for a few items from Draedon's Expansion, Calamity Ranger Expansion, & Clamity Addon to be more in line with Calamity's balance when Calamity Balance Changes is enabled in the config.
- Added Fargo's difficulty scaling and Legendary mode scaling for Clamity bosses.
- Fixed a bug that caused the mod not to load if you didn't have Thorium enabled.
- Do not use Infernal Eclipse of Ragnarok developer weapons or kevin from Infernum on the Nameless Deity.

Update: 1 Jul @ 12:03am

Version 0.7.18.4 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

- Added boss stat scaling for Legendary Mode for Thorium bosses.
- Fixed a bug where mods wouldn't load if you had Community Souls Expansion but didn't have Calamity - Fargo's Souls DLC enabled.

Update: 29 Jun @ 8:03am

Version 0.7.18.3 has been published to Stable tModLoader v2025.4, learn more at the homepage[discord.gg]

- Added more balance changes & fixes in accordance with version 1.1.3 of WHummus' Calamity/Thorium Balancing mod.
- Added Fargo's Souls & Community Souls Expansion support to the rogue crafting tree merge.
- Added a tooltip to the rogue glove accessory line indicating the Scuttler's Jewel effect inheritance.
- Fixed a bug that caused the Shinobi Sigil cooldown to only tick if you had the White Dwarf armor set equipped.