tModLoader

tModLoader

Infernal Eclipse of Ragnarok
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Update: 6 May @ 5:53pm

Version 0.6.12.1 has been published to Stable tModLoader v2025.3, learn more at the homepage[discord.gg]

- Certain weapons are now disabled during the Plantera fight when Calamity Balance Changes in on in the config.
- Fixed a bug that caused Turkor the Ungrateful & Lepus to pass through tiles.
- Fixed Dreadnautilis' head icon in Boss Checklist
- Fixed Dreadnautilis not being checked off in Boss Checklist even after defeating him.
- Fixed a bug that caused NetReceive errors when playing multiplayer.

Update: 6 May @ 2:40am

Version 0.6.12 has been published to Stable tModLoader v2025.3, learn more at the homepage[discord.gg]

- When Infernum Mode is active, Astrageldon now applies a debuff that is similar to the Wall of Flesh's debuff.
- Astrageldon's second phase now correctly scales in Infernum Mode, Boss Rush, and after Moon Lord is defeated.
- Fixed Dreadnautilis not actually showing on the Boss Checklist.
- If Boss Kill Check On Ores in on in the config, Alchemy Tables won't be minable until Skeletron has been defeated at least once.

Update: 5 May @ 7:11pm

Version 0.6.11 has been published to Stable tModLoader v2025.3, learn more at the homepage[discord.gg]

- Added Dreadnautilis to Boss Checklist
- Fixed the Advisor not taking damage when Revengence+ is enabled.
- Made adjustments to some pre-hardmode Catalyst flamethrowers and whips.

Update: 4 May @ 11:19pm

Version 0.6.10.1 has been published to Stable tModLoader v2025.3, learn more at the homepage[discord.gg]

- Removed the Ichor and Spell Tome from the Dark Contagion recipe, and replaced them with 5 Purified Gel and 2 Deathweed, moving the item from Post-Wall of Flesh to Post-Slime God (toggleable with Thorium Balance Changes config)
- Adjusted and retiered some pre-hardmode thorium accessories if Thorium Balance Changes is enabled.
- Made the Catalyst Bomb from Secrets of the Shadows non-consumable.
- Items that have been made not consumable by the API now say 'Not consumable' in their tooltips.
- Added Infernum stat scaling for Spooky Mod when enabled
- Configs that do recipe changes now force a mod reload.

Update: 4 May @ 7:18pm

Version 0.6.10 has been published to Stable tModLoader v2025.3, learn more at the homepage[discord.gg]

- Completed all of the planned balance changes on many pre-hardmode Thorium Rouge/Thrower weapons, which finishes all currently planned pre-hardmode balance adjustments.
- Continued doing some balance adjustments on some hardmode Thorium weapons.
- Added a recipe for Thorium's Volt Hatchet while Ragnarok is enabled.
- The void + thrower weapons from Unofficial SOTS Bard, Healer, & Thrower now deal void + rogue damage if Ragnarok is enabled. (toggleable, on by default)
- Made adjustments to the Rogue/Thrower weapons from Unofficial SOTS Bard, Healer, & Thrower to accommodate the Calamity rogue mechanics.
- While Thorium Bosses Reworked is enabled & Thorium Balance Changes is set to on in the config, the Loudener now takes 1 Bronze Alloy Fragment, making it post-Buried Champion
- The boss summoning item changes apply regardless of the configs now.
- The blood orb potion recipes added by Calamity can now be disabled in the config.
- The Onyx Excavator Key now uses 3 beetle husks to craft if Calamity Recipe Tweaks is enabled in the config.
- The Onyx Excavator won't be breakable until Golem has been defeated at least once if Boss Kill Check On Ores is on in the config.
- The Calamity Difficulty UI is now locked when Force Infernum Mode is on in the config.
- Fixed consumable item's tooltips saying they were not consumable.
- Fixed certain vanilla recipes added by the API not being enabled when certain configs were off.
- The Jelly Slicer now correctly uses the Static Refinery instead of an anvil to craft.
- The Lunatic Cultist now has x3 as much health to make it feel more in line with other bosses at its progression point.
- Certain weapons are now disabled during the Destroyer fight when Calamity Balance Changes is on in the config.
- Removed the redundant boss summon item recipes that were accidentally added by the API.
- Removed the redundant Remnants mod compatibility accidentally added by the API.

Update: 1 May @ 5:00pm

Version 0.6.9 has been published to Stable tModLoader v2025.3, learn more at the homepage[discord.gg]

- Completed all of the planned balance changes on many pre-hardmode Thorium Ranged & Summoner weapons.
- Adjusted a few Calamity Summoner weapons to be more on-par with the rest of the loot pool.

Update: 30 Apr @ 5:41pm

Version 0.6.8 has been published to Stable tModLoader v2025.2, learn more at the homepage[discord.gg]

- Completed some of the planned balance changes on many pre-hardmode Ranged weapons.
- Fixed a certain developer item not displaying the Infernum dev item tooltip.
- Added minor cross-mod support for Fargo's Souls & the Calamity - Fargo's Souls DLC.
- Fixed mobs not dropping loot when Consolaria isn't enabled.

Update: 29 Apr @ 8:25pm

Version 0.6.7.1 has been published to Stable tModLoader v2025.2

- Added crafting recipes to each of the custom Boss Rush music boxes.

Update: 29 Apr @ 3:55am

Version 0.6.7 has been published to Stable tModLoader v2025.2

- Nameless Deity now has a custom theme during the Boss Rush, with an associated Music Box.
- Completed all planned balance changes on many pre-hardmode Healer weapons to be in-line with Calamity.
- Buffed one of the developer items to be on-par with Infernum Mode's kevin weapon.

Update: 27 Apr @ 9:25pm

Version 0.6.6 has been published to Stable tModLoader v2025.2

- Fixed the warning message system popping up every time a player would join a multiplayer world.
- Completed all planned balance changes on many pre-hardmode Melee weapons to be in-line with Calamity.
- Started doing balance changes on some hardmode Thorium weapons.
- Fixed cross-mod bosses not scaling when Infernum is on.
- Ocram now forces it to be a blood moon and uses his blood moon AI while in Infernum Mode.
- Fixed Borean Strider spawning in its second phase during Boss Rush.