Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Player Gibbing
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Update: 9 Apr @ 12:29pm

All Grades
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- Fix crash due to file moving

Update: 6 Apr @ 10:02pm

All Grades
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- Add new common gib decal
- Change common gib decals to be more opaque

SSHD
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- Add new Zumbul destruction
- Add new Khnum destruction
- Add new Reptiloid destruction
- Add new Reptiloid hand decals
- Change existing Reptiloid decals
- Fix Walker and Ugh Zan decal files being marked as erroneous

SS3
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- Change decal size of Khnum destruction

Update: 6 Apr @ 10:33am

All Grades
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- Add a new common decal
- Change stain colour of dark gibs
- Change orientation of gibs for some destructions
- Fix Reptiloid hand heightmap having translucency

SSHD
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- Add Ugh Zan destructions
- Add Walker Red destruction
- Add Walker step decals
- Add Ugh Zan step decal
- Add Khnum destruction from SS3 to SSHD
- Change Demon's (Any) attack type to (Explosion); to be accurate

Note: Walker Blue's decal remains unused. «WalkerBlueHD_Step.rsc»

Update: 6 Apr @ 5:38am

All Grades
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- Change Reptiloid's hand decal to more portray hitting the ground
- Change Steam Workshop icon

SSHD
----------------
- Change orientation of a few destruction gibs
- Fix guts not appearing for Reptiloid's destructions

Update: 5 Apr @ 4:42pm

All Grades
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- Add 8 different common blood decals for gib surface hits (texture atlas)
- Fix dust particles not appearing during Reptiloid's "kicking" attack
- Change colour of head gibs' surface hit decal

SS 3
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- Add new Cave Demon destruction
- Add new Khnum destruction
- Add new Walker Red destruction
- Add new Walker Blue destruction
- Add Cave Demon specific decal
- Add Khnum specific decal
- Add Walker Red step decal
- Add Walker Blue step decal
- Change some destructions specifically for SS3's decal limit shenanigans

Note: Separate hand and paw images for Cave Demon were left unused. This totals to 181KB compressed, sorry!

Update: 5 Apr @ 10:10am

SS3
----------------
- Add Serious Sam 3 support
- Add destructions specific to Serious Sam 3 in an attempt to fix broken decals (two decals cannot be spawned next to each other)

Update: 5 Apr @ 8:47am

All Grades
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- Add new common destructions
- Add Reptiloid step decals
- Add Reptiloid hand decals
- Change explosion crater colour
- Change volume and random pitch of certain sounds
- Change vomit colour
- Add dark coloured guts variant

SSHD
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- Add new Reptiloid destructions

Note: Same Reptiloid decals will be used for SSHD and SS3.

Update: 4 Apr @ 10:30am

All Grades
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- Add player weapon categories
- Add missing sounds
- Add new common destructions
- Remove unnecessary trail effects for some gibs
- Remove certain unnecessary wall decals
- Reduce particle lag; erroneous spam, particles are now spawning correctly within the prism
- Change vomit and common gib decal colours

SSHD
----------------
- Change many actor damage types into their appropriate value, instead of (Any)
- Change Bomberman destruction conditions
- Change Electrofish destruction conditions

Update: 3 Apr @ 10:13pm

- Initial release