RimWorld

RimWorld

Grievous Wounds
Showing 1-7 of 7 entries
Update: 29 Jun @ 11:36am

[Auto-generated text]: Update on 6/29/2025 2:36:43 PM.

Short Version: We are now updated to 1.6 and have compatibility built in for Elite Bionics Framework in both 1.5 and 1.6!

Long Version: Note to self - before saying you will get things done in a couple weeks, ensure you will not be sick, hosting guests, on work trips, or moving houses...

As a result of not having properly checked my calendar, this was very much delayed. However, that allowed me to bundle the 1.6 upgrade into the EBF fix.

It took me a bit to figure out how to build a check that worked properly, but a few hours of faffing about and here we are!

Update: 11 Apr @ 2:55pm

Fixing art... Again...

Update: 11 Apr @ 2:46pm

Fixing art...

Update: 11 Apr @ 2:38pm

Adding new mod-art

Update: 7 Apr @ 7:27pm

Added fix for measure that was failing to calculate last injured part.

Added logic to ignore last injured part that was an internal part (Should cause less organ-gore and bone-bone damage transfers without additional external trauma).

Added additional logging to view when enabled.

Added explicit avoidance for surgical damage to ensure no issues with modded surgeries.

Tweaked connected parts logic to better focus on child and/or parent parts.

Update: 6 Apr @ 8:55am

Yup, I messed up the about.xml. That is fixed now!

Update: 6 Apr @ 8:30am

Testing the upload process... Nothing to see here...