Garry's Mod

Garry's Mod

D/GL4: Customizable Holographic HUD
Showing 11-20 of 39 entries
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Update: 17 Apr @ 3:28am

1.6.1

Fixed secondary ammunition panels not having their layout directions applied properly.

Update: 16 Apr @ 12:45am

1.6.0

- Changed ammunition type icon registration API to work with names.
Community contribution by homonovus[github.com].
- Fixed Nextbots not appearing on the radar.

Update: 15 Apr @ 12:33pm

1.5.1

Fixed numbers misalign.

Update: 15 Apr @ 9:11am

1.5.0

- Added stims extension element.
- Added Warzone Stims support.
- Added Warzone Armor System support

Update: 15 Apr @ 3:35am

1.4.3

- Fixed errors when running Potato preset.
- Fixed Potato preset still running expensive operations it was not using.
- Optimized panels.

Update: 15 Apr @ 12:11am

1.4.2

Fixed fire mode selector.

Update: 14 Apr @ 12:58pm

1.4.1

Fixed quick grenades indicator properties not being properly listed.

Update: 13 Apr @ 11:55am

1.4.0

Added optional grenades counter on the ammunition indicator.

Update: 12 Apr @ 9:40am

1.3.2

- Added support for VJ Base SNPCs that implement the CLASS_PLAYER_ALLY class.
- Fixed "Suit Power" icon's background property being ignored.
- Fixed "Hazards" blinking property not being implemented properly.
- Localization fixes.

Update: 12 Apr @ 3:13am

1.3.1

- Fixed ammunition indicators not reflecting layout properties accurately.
- Fixed death screen text visibility not applying properly.
- Added more customization options for the weapon selector.