Garry's Mod

Garry's Mod

D/GL4: Customizable Holographic HUD
Showing 21-30 of 39 entries
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Update: 12 Apr @ 1:32am

1.3.0

- Added "Inverted" option for the Compass.
- Extended arguments for "ShouldShowEntityID" and "ShouldShowTargetID" hooks.
Community contribution by homonovus[github.com].

Update: 11 Apr @ 10:42am

1.2.4

- Fixed settings layers not being applied correctly.
- Used new implementation of InsaneStats experience data.
- Fixed >1e+36 numbers not respecting the decimals settings.

Update: 11 Apr @ 5:34am

1.2.3

- Fixed CustomAmmoDisplay not returning secondary ammunition properly.
- Localization fixes.

Update: 10 Apr @ 3:52pm

1.2.2

Fixed ammunition labels.

Update: 10 Apr @ 3:30pm

1.2.1

- Added red outlines on all previews in case you use transparent backgrounds.
- Detached clip and reserve ammunition settings (no matter if they are separated or not). While at first some settings were kept together to make it more comfortable to edit both at the same time, it has proven to be quite counterintuitive.

Update: 10 Apr @ 2:12pm

1.2.0

- Added system logging.
- Changed how the HUD is initialized, hopefully to help reduce conflicts.

Update: 10 Apr @ 10:09am

1.1.1

- Fixed server settings override feature.
- Added warning when a server is overriding settings.
- Fixed Insane Stats experience meter not initializing on startup.
- Fixed Automatically hide property not appearing in Player Count.
- Added header labels on the Accessibility menu.
- Minor localization fixes.

Update: 9 Apr @ 1:50pm

1.1.0

- Added Simplified Chinese localization.
Community contribution by IBRS-4Ever[github.com].
- Added LVS support.
- Added Lambda Players support.
- Removed Advanced Settings restriction to Automatically hide property from all elements.
- Raised the Quick Information warning sound volume limit from 100% to 200%.
- Sandbox Shields element has been transformed into a standalone extension element.
- Extended Radar API.

Update: 8 Apr @ 4:10pm

1.0.9

- Fixed Speed-o-meter "As damage bar" property.
- Fixed error when trying to retrieve ammunition from a vehicle with no weapon.

Update: 8 Apr @ 9:14am

1.0.8

- Fixed memory leak with the Electrocardiogram.
- Increased delay before refreshing HUD textures to avoid white screens.