RimWorld

RimWorld

Rim War + Vanilla Base Generation Expanded Patch
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Update: 3 Jul @ 2:10pm

required mod Vanilla Base Generated Expanded Link updated

Update: 7 Jun @ 9:04pm

Contingency code added for tribal owned cities (don't ask how that happens, it somehow can)

Update: 29 May @ 10:44pm

minor code adjustments

Update: 11 May @ 10:16pm

Change mod settings menu to be more precise and user friendly

Update: 11 May @ 1:24am

Rimcities compatibility added, wave defense based on settlement points

Update: 6 May @ 1:18pm

Added a toggle-able mod setting where you can choose whether or not stone chunks near mortars on ai settlements are deleted (for those who don't want stone chunks shot out of base game mortars)

Update: 21 Apr @ 11:43am

small quality of life change on a specific defense structure

Update: 10 Apr @ 12:45am

added extra checks into code to ensure it only runs when generating settlements not owned by players

Update: 7 Apr @ 1:27pm

fix small error message occurring for non-royalty users

Update: 7 Apr @ 12:31am

a quick hotfix to ensure feature works for the Empire faction from the Royalty DLC