Barotrauma

Barotrauma

Lethal Company Gamemode
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Update: 15 Jul @ 2:07pm

Now you will be twice spammed about reading instructions before playing.

Update: 15 Jul @ 12:21pm

Update: 15 Jul @ 12:20pm

I found a way to bring npc in outposts back in to their cabins.

Update: 7 Jul @ 6:33am

-Fixed ability to install gun for stock CR4P-PY

Update: 9 Jun @ 4:04am

-Now you should be allowed to open doors if you have wreck_id or autoinjector headset in your inventory.
(idcard,idcardwrecked,headset,autoijnectorheadset)

-Fixed missing wire in CR4P-PY mk3 that stops timer forever. Kinda sad no one reported that for this long...

Update: 12 May @ 3:09pm

-Bestiary now duplicated as book. You can find it in ship and station.
-CR4P-PY now spawns closer to station.
-Free diving suit walking speed debuff removed, propulsion speed debuff decreased. Oxygen consumption decreased 2 times. (Since you can duplicate them infinitely i want them to be less annoying to deal with. You still can beat the game using only free suits and completely ignoring oxygen management, but on the other side you will have less protection and speed, so i think its fine)
-Several typos have been corrected

Update: 24 Apr @ 4:36am

-All modded wrecks are duplicated so there are less chances you see vanilla onse

Update: 14 Apr @ 4:41pm

-No more charybdis, its way too passive outside the abyss(
-Some husks adjustment. On 50+ difficulty If people had no fuel for steam cannon, it might be way too slow/hard to deal with, so there are less usual husks and for lower difficulty less elite husks.

At this point mod is completed. Thx for beta test ya all XD
(I might fix something i found poorly balanced/glitchy or if someone tells that 30 crawlers is too much, but yeah, i did everything i wanted this mod to be)

Update: 14 Apr @ 3:36pm

-Added alien pistol without ammo as starting gear. Thats kinda dissapointing that you can completely miss it untill the end of campaign.
-Heavily increased amount of crawlers on 50+ difficulty. It was way too easy with genes, harpoons and good melee.
-One special enemy will spawn on main path, not inside submarine.
-Company shelf UI size is 1.5 times bigger. Sorry for that.

Update: 14 Apr @ 3:40am

-Slightly more noticable quota button
-Fixed alien stuff price not match in comparator