Total War: SHOGUN 2

Total War: SHOGUN 2

Ultimate Expanded Field Command V1.58
Showing 141-150 of 182 entries
< 1 ... 13  14  15  16  17 ... 19 >
Update: 26 Apr @ 7:37pm

b1.25
---------------------

-minor ranged balance, pistoleers range raised to 50 from 30.

-Generals now get 5 skill points from 3.

Update: 26 Apr @ 3:26pm

b1.24
-------------------

-Fixed Bug making it two turns per season

-Carabineiros now recruited from the Bow Building chain instead of the Sieges Weapon building chain. Makes more sense since they are elite marksmen.

Update: 26 Apr @ 3:14pm

Update: 25 Apr @ 8:47pm

-quick bugfix: Nanban ports and Quarters and Portuguese Port and Quarters are no longer restricted to one building per faction.

Update: 25 Apr @ 5:21pm

b1.23
------------------

-New faces for Portuguese troops!

Update: 24 Apr @ 7:06pm

b1.22
--------------------------

-Grape shot range halved to 75 from 150. Maybe not historically correct but every sail game I've ever played has grape shot be an extreme close range ability, for balance. In TW the way it works, it is way way way too OP if it can have the same range as arrows.

Update: 23 Apr @ 9:36pm

b1.21
---------------

-Balance pass on Pistoleers and Mounted Carabineiros. Pistoleers are more of a melee unit with Pistols, not a ranged unit. For instance, they get 10 bonus vs other cav, Mounted Carabineiros get 0.

Update: 23 Apr @ 7:03pm

b1.2
-------------------

-Carabineiros requirement building lowered to tier 1 sword school.

-Portuguese Captain Major (recruitable general) cost raised from 350 to 2000.

-Arquebus Ashigaru renamed to Arquebus Japones, gets light infantry tactics

Update: 23 Apr @ 1:43pm

-whoops forgot to add the food bonus to the portuguese ports

Update: 23 Apr @ 10:19am

b1.15
--------------------------

Added Portuguese Port and Portuguese Quarter to the trade ports tree, only for Portugal, so that Portugal gets higher tier trading ports that give less happiness malus and some trade bonus.