RimWorld

RimWorld

Keep Converting
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Update: 16 Jul @ 4:17pm

- Pawns will no longer path through danger to auto-convert their target
- Added missing check for allowed area

Update: 27 Jun @ 10:56pm

Fixed an issue where mod modifications to meme requirements of ideology abilities could lead to unexpected behavior.

This fix is applied to 1.5 and 1.6. It might be the last update for 1.5.

Update: 11 Jun @ 2:11pm

- Added support for 1.6

Update: 9 Jun @ 9:54am

- Improved reliability and compatibility

Update: 27 Apr @ 12:11pm

- Added compatibility for Leader's conversion ability (from VIEMeme's Exalted Priesthood)
- Fixed a case where autoconvert would not work properly when loading the game with a saved autoconvert target

Update: 26 Apr @ 11:13pm

- Convert Target is now remembered when the game gets saved/loaded
- When setting a autoconvert target, the first check is done in the very next tick. This should feel a lot more intuitive
- Added gizmo feedback sound when cancelling the autoconvert target
- Changed the cancel autoconvert icon. Instead of a different icon, it now uses an autocast overlay icon. If VFE is loaded, it will use their autocast icon instead to make the ui feel consistent (similar to how my other mod Auto-Cast Specialist Commands handles this)

Update: 16 Apr @ 1:43am

Being on a different map no longer loses the target for Keep Converting. This is mainly useful when using a mod like MultiFloors

Update: 11 Apr @ 7:33am

Added mod option to disable using auto-convert, if Conversion Ritual is ready (default: OFF)

Update: 11 Apr @ 1:34am

- Now using the short pawn name instead of the full pawn name for consistency with the rest of the game
- Added support for multi-language / translations
- Added German translation

Update: 10 Apr @ 11:45am

pre-release bugfixes