Garry's Mod

Garry's Mod

NPC Weapon Damage Adaption
Showing 1-4 of 4 entries
Update: 4 May @ 10:55am

- Changed how the resist pops up on npcs, instead of in a single spot, will randomly float up with different starting spots for better visualization

Update: 1 May @ 9:34pm

- Added a notification graphic/sound cue when the NPCs have one of their immunities down (A flash of a blue shield with arrows shows that they are rerouting damage mitigation)

Update: 1 May @ 9:33am

- Fixed lua error when npcs use the same "resisted weapon" against the player

Update: 1 May @ 1:53am