RimWorld

RimWorld

CORPSEPIT
Showing 1-7 of 7 entries
Update: 29 Jul @ 2:57pm

[Auto-generated text]: Update on 7/29/2025 10:57:29 PM.

Update: 29 Jul @ 2:38pm

UPDATED TO 1.6 (I forgor to update the banner edition 💀)

- Updated to 1.6
- Addressed issue with some NullReferenceExceptions when filling in CORPSEPIT
- Added lighting when CORPSEPIT is burning
- Added support for Vanilla Temperature Expanded
- Removed weird sleep paralysis demon def that didn't make no sense.

Sorry this took so long, life is life, and I have even less free time than ever.

I read all comments, so if you have issues, leave a comment and I'll get around to it.

Update: 18 May @ 6:32am

[Auto-generated text]: Update on 5/18/2025 2:32:13 PM.

Fixed fire to not look god awful - simplifying code in the process

Update: 14 May @ 3:30am

[Auto-generated text]: Update on 5/14/2025 11:30:09 AM.

Re-enabled fixed filters so we can't just store anything within CORPSEPIT.

Update: 14 May @ 3:21am

[Auto-generated text]: Update on 5/14/2025 11:21:18 AM.

Made CORPSEPIT respect storage settings.

Update: 9 May @ 4:30pm

[Auto-generated text]: Update on 5/10/2025 12:30:28 AM.

Fixed being unable to fill in the corpse pit after use - will find a tidier solution later.

Update: 9 May @ 3:56pm

[Auto-generated text]: Initial upload.