Sid Meier's Civilization V

Sid Meier's Civilization V

Holo's Wolf and Merchant Empire (Spice and Wolf Civilization)
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Update: 28 Dec, 2014 @ 1:56pm

Update to v2:
- Merged in all changes from Beta v14

Balance Changes:
- None (Balance changes coming next version!)

Bug Fixes:
- Fixed a bug with the Guild Merchant icon resetting when their unit models were upgraded in the Industrial Era
- Fixed a bug where certain bonuses given to Shrines were lost upon the Wheat Wolf's upgrade to the Harvest Wolf

New Features:
- Created new modified unit models for both the early-game and late-game Guild Merchants
- Updated the standard text define for trade routes from techs to better educate about Holo's inability to receive free trade routes from research

General Changes:
- Corrected a typo in the Civilopedia entry for Wheat Wolf strategy
- Corrected some grammatical issues with the Dawn of Man text
- Added Credit to KyteM for inclusion of his Dynamic Culture Overview panel
- Changed filenames for the soundtrack to avoid potential conflicts from being too generic
- Re-formatted the mod's description text
- Updated/Corrected the Mod's name to properly include the mention of Spice and Wolf
- Minor edits to the Dawn of Man text
- Added 2 more Guild Merchant names
- Added 10 more City names
- Removed the amusing Beta-placeholder City name "MOAR"
- Added and edited 51 more diplomacy lines
- Updated Guild Merchant Help text to highlight its bonus over a regular Great Merchant
- Updated Wolf Pups Help text to better highlight its bonuses and penalties
- Updated Wolf Pack Help text to better highlight its bonuses and penalties
- Updated Great Wolf Help text to better highlight its bonuses and penalties
- Updated Rowen Trade Guild HQ description text to better highlight its effects
- Updated Spice and Wolf Inn description text to better highlight its effects and penalties
- Updated Wheat Wolf description text to better highlight its effects and upgrade
- Updated Wolf of the Harvest description text to better highlight its effects
- Updated Trade Guild Branch, Inn, and Hub description texts to better highlight their effects
- Updated Dreadful Hunter I/II/III description text to highlight the fact that they do not carry over on unit upgrades
- Updated Apple Orchard Civilopedia entry to more clearly highlight its restrictions
- Updated Apple Orchard Help text to more clearly highlight is restrictions and bonuses
- Updated Apple Orchard recommendation text to sound more natural
- Updated Succulent Apples Civilopedia entry to clarify its bonuses and acquisition conditions

Update: 28 Nov, 2014 @ 8:00pm

Public Release!

Base v1:

- Merged in everything from v12 of the Beta