Sid Meier's Civilization V

Sid Meier's Civilization V

Holo's Wolf and Merchant Empire (Spice and Wolf Civilization)
213 Comments
Flamelordytheking 1 Dec, 2021 @ 2:30pm 
Can anyone help me get this mod downloaded? I really want to play it, but it refuses to show up no matter what I do, and the alternative download link is broken.
云行光流 4 Aug, 2021 @ 6:03am 
这个文明的传教士只能传教一次,而且购买信仰单位和建筑要花双倍信仰,这些都没有写在描述里,玩起来才知道被坑了
Lethice 3 Aug, 2021 @ 12:24am 
What actually happaned to the dev of this mod? Who seemed to have so much planned for it :(
Touschka 29 Jan, 2021 @ 7:08am 
Really fantastic mod! I loved the anime and subscribed for fun... but the civ is really well designed. Lets you explore whole new strategies, as when well-handled Holo's Empire can pack a real economic punch. The wolf special units are also great fun! Also want to thank the author for the Civilopedia entries which are very informative :) I went back and rewatched the whole anime after playing this; one of my favourite mods :steamhappy:
cuid3036 7 Aug, 2020 @ 12:52am 
這是一個獨特的文明,雖然有些不合理(比其他文明要更多的產能),在中后起鋪城與金幣,是可以玩死一堆AI。
Tamomomma 11 Apr, 2020 @ 11:31am 
I actually think I like this one than the other Holo I had. There's a bit more variety to her than that one.
LemonFish 30 Jul, 2019 @ 7:45pm 
Mod is downloaded for me but nothing shows up when im selecting a character to play
Nikleo 9 Feb, 2019 @ 2:37am 
For anyone who is having trouble having the mod appear in the mod-list, just open the in-game Steam Workshop by clicking the "Get Mods" button, browse to this mod and unclick/click subscribe again! It worked :)
Time for a Nap 29 Jul, 2018 @ 5:28pm 
Does this mod still exist? I can't find it in-game.
Dezerker 2 Jun, 2018 @ 5:55pm 
so is this coming over to the new civ?
Wolftin 16 Feb, 2018 @ 7:26pm 
Would love to see this mod, or something like it on Civ 6! This has to be one of my all time favourite! Thank you so much :D
Vector 14 Oct, 2017 @ 5:15pm 
Would you ever consider making this mod or one similar to Civ 6?
Dezerker 13 Jul, 2017 @ 10:27pm 
is it possible to make this mod for civ VI?
JotNyangE 22 May, 2017 @ 6:49pm 
Very nice unique AI civ. Yet, while this civ seems to be focused on trading and making money, the AI is...well, VERY aggressive and enjoys wiping out city states and other players with hordes of wolves. Not very good at using its own version of great merchant as well but, eh, since when was CIV5 AI smart anyway. Thanks for this amazing work!
Time for a Nap 21 Sep, 2016 @ 11:40am 
No luck with downloading from here or the link. Life, thou art cruel.
Raikuri Hirei 29 Jul, 2016 @ 6:24am 
Can't seem to download it here, and alt link's dead. Anyone can provide a new one? :steamsad:
Health 15 Jul, 2016 @ 2:12pm 
I wish I could have this ost replace all of civ 5's music.
Alyx + Alex 28 Jun, 2016 @ 8:05pm 
Sounds like fun!
Shishiyon! 7 Jun, 2016 @ 4:37pm 
This really is one of the best civilzation focused mods. Feels like a truly different civ and not just a few random bonuses scattered here and there.
Tea-drinking Loser 4 Jun, 2016 @ 4:55pm 
The mod wouldn't appear on the mod list, after changing the .modinfo name, it fixed it, don't know why. Maybe the .modinfo name was just too long.
The Rifter 30 May, 2016 @ 1:21pm 
The best civ added to the game I've seen. It has an AMAZING soundtrack, 3 unique units with their own unique models, one unique great person, one unique building, an interesting mechanic where buildings are the only ways you get trade routes, and even unique tile improvement with it's unique luxury resourse.

This mod has spoiled me, I can no longer accept any other mod while I play. Great job.
Giga Vivian 8 May, 2016 @ 1:52am 
...did you know that the wario civ Identifys Holo? I mean he says, "Ok wolf lady lets see how your merchent skills really are!" How the and why? I mean differnt authors I know!
yun云回坑的菜鸡 6 Mar, 2016 @ 5:19am 
The special one! IBMA, but I like it:steamhappy: One wheat plot can give you a good start, two make you sastified, three will change Deity to Settler!
Jackal, Grinning 2 Mar, 2016 @ 9:15pm 
I never really cared if I got embargoed...until I played this civ.
♰Yepitwontwork♱ 23 Feb, 2016 @ 10:18pm 
she ate all my dam apples
Aelwin 19 Feb, 2016 @ 9:10am 
Oh my god, I've been hoping someone would make this for a long, long time! S&W is my favorite series, and I salute you!
Radiant Soul 3 Jan, 2016 @ 7:11pm 
thanks guys! i just found the tool tip. i feel dumb haha.
DarkScythe  [author] 3 Jan, 2016 @ 5:07pm 
@Lurkios
Thank you for the kind comments!
I do not play with CBP, or any other large gameplay-changing mods, so I would have to say that there currently exists no integration with it. Based on feedback I have received, the Civ may be slightly broken when run with CBP or any other similar balance-changing mod -- she generally becomes quite OP because those mods typically boost the same areas she gets bonuses to here.

I have received a few requests to provide some compatibility, but that is currently a low priority - I want to get her expansion update out first. Mod compatibility will then be provided separately in an add-on mod, where I can fine-tune or re-do the balance for each mod.
DarkScythe  [author] 3 Jan, 2016 @ 5:07pm 
@KIdanor
You do not recieve any trade routes from technologies (such as by researching Animal Husbandry) but you should recieve the bonus trade routes from Wonders such as the Petra and Colossus normally. I have no code in the mod that prevents them from granting the bonus, because the Rowen HQ and Guild Branch buildings grant their free trade routes using the same mechanic as these Wonders. The code only strips bonus trade routes from technologies.
DarkScythe  [author] 3 Jan, 2016 @ 5:01pm 
Thanks for the comments, everyone, and apologies for not responding here in a while.

@DEZERKER
I do not have any plans for CivBE, mostly because I did not enjoy BE enough to bother purchasing it. Perhaps at some point in the future when more DLC/expansions arrive I may pick it up, assuming it becomes an enjoyable experience by then. However, even then, I'm not so sure about making a Civ about trading space wolves... If anything, my plan would be to pivot toward the more sci-fi stuff, such as Gundam and Macross.

@Talik Borchikef
As KIdanor stated, you need to build the Rowen HQ to get your first set of additional trade routes. Past that, you must build the Guild Branch buildings to recieve more - you get one for each branch you build, so build plenty.
AugustsEve 3 Jan, 2016 @ 4:41pm 
Really impressive work here, feels more fleshed out than some of the default civs and it's definitely more unique than most.

Any opinions on how this integrates/balances with the community/balance patch?
Vlat 31 Dec, 2015 @ 1:42am 
@Talik Borchikef
First you need to build markets in all your cities. Then you must build Rowen Trade Guild HQ national wonder. After that you gain access to Trade Guild Branches (this will upgrade into Trade Guide Hubs and Inns with later technologies), which you can build in all your cities with a market and will give you one trade route each.

By the way, you cannot gain trade routes by discovering technologies or by building Petra and Colossus.
Radiant Soul 30 Dec, 2015 @ 7:00pm 
how do i get multiple trade routes?
Dezerker 25 Nov, 2015 @ 4:29pm 
was wondering if you could makes this mod and its soundtrack for beyond earth. or something similiar?
DarkScythe  [author] 10 Jun, 2015 @ 1:16pm 
@然而贤狼已经
Thanks! Glad you like it! Wheat is definitely a very attractive resource for the Goddess of Bountiful Harvest.
賢狼と梅子酒 10 Jun, 2015 @ 12:56pm 
So great a mod, thank you for your work. I am a fan of holo, but never played civ5 before. Friend recommended me your mod and I tried, then I just find civ a really good game! civ5 is addicting, I played 30hours without a stop at the first time. now I find that my game can not start without wheat.wheat is actually gold!
DarkScythe  [author] 28 May, 2015 @ 3:18pm 
@BlackLaser
I'm glad you like this mod! It was definitely fueled by passion and love for Spice and Wolf after I finished the story, or else I wouldn't have made it this far, haha. There are a lot of things that can come up over a year of development that can make you not want to continue pouring effort into something like this.

As far as why this Civ is designed with an initial Gold purchasing penalty, there are a few reasons actually.

It's a bit lengthy and too long to post as a comment here, though, so I've posted a response to you in my "Balance Discussion and Feedback" thread, located on this page, above these comments, in this mod page's Discussion area.
BlackLaser 28 May, 2015 @ 2:24pm 
I understand that this must be a massive passion project (a wise wolf can see and smell it XD) but is it really necessary to have the cost for buying stuff in your cities increased?

don't get me wrong this mod is AMAZING!^^ (loved the anime) but isn't it very unlogical that a nation lead by 2 smart traders (yes I also think of Holo as a trader) has this kind of debuff?
DarkScythe  [author] 11 May, 2015 @ 4:53pm 
Sweet Jesus you guys are awesome; broke 4k subscribers, and finally hit 5-star rating! Thank you all so much! I'm happy to see so many people enjoying this.

@mergele
I am extremely happy that someone understands my madness, haha. I did indeed try to structure Holo so that things would change over time, and the staggered bonuses and penalties definitely play into that effect.

@erick
I, and many others, are holding out hope, but at this point S&W S3 will probably be out after HL3.

@..uh.. Sorry, that is way too many different languages for me to understand properly, haha.

@Eren Jeager
Please ensure that you have BNW installed and active. If you do, and have subscribed, Steam may have failed to download it properly. You can try to download via my alternate download link, and simply throw the civ5mod file into the MODS folder -- Civ5 will unpack it automatically.

Otherwise, clear your cache and try to let Steam try downloading again.
Ernest 11 May, 2015 @ 2:57pm 
the civ is not showing up in my mods list... any idea whats going on?
Azzy 1 May, 2015 @ 1:46pm 
1337/69 m80. Gr8 r8. Really though, this is awesome. Love it. Hug hug, kiss kiss, and all that good stuff
erick 23 Apr, 2015 @ 4:57pm 
I sure hope there is a 3rd season for this anime. :dyanna:
mergele 17 Apr, 2015 @ 3:36pm 
Having finished my second game with Holo I must say that I really love this mod and especially how this civ changes over time with all these diffrent boni and penaltys that kick in at different times and alter your beahavior during the game.
Sarc 15 Apr, 2015 @ 4:24pm 
Ok i got it
DarkScythe  [author] 15 Apr, 2015 @ 4:19pm 
@Shin
Thanks, and I do welcome ideas and suggestions.

However, to make sure they don't get lost here (it's a pain to search through these comments) it's best if you post them into my Suggestions thread in my discussion area above.

As always, my CivFanatics thread [forums.civfanatics.com] is also always a good place to put any sort of comments, in case you prefer that over the Steam discussions above.
Sarc 15 Apr, 2015 @ 4:00pm 
Haha, just an ideal for EaD since Holo force to play around trade route.
DarkScythe  [author] 15 Apr, 2015 @ 3:33pm 
@Shin
If you ever play with her without any of those mods, I'd be glad to hear your thoughts on how she feels, but otherwise yeah, there's no way I can balance around mods, since I have no way of telling which ones people will be running.

Regarding your suggestion, I don't know if you mean a Wonder as in a World Wonder (I won't be including any of those) or a National Wonder. She will be getting a bunch of new National Wonders with the next update (her new HQ's) which will give a variety of bonuses (and penalties.)

Your ideas actually have already (mostly) been planned for different things.

When E&D support gets added, she will get a 'Harvest Festival' event, which will trigger a modified Golden Age. Effects to trade routes will be something with the new Customs House replacement you can preview here.
Sarc 15 Apr, 2015 @ 3:28pm 
You are right Dark, after that game, i thought back. Some my other mods sync so well with Holo, with make her OP far than it should be. So, in the end i thought everything will be fine.

Just w8 your next update with event and desicion. Give the wolf right to domiante the world.

Some ideal:

- Add new wonder - Statue of Wolf Lord at Capital

+ Empire will immidately enter golden age in 5 turns.
+ Every trade route with major civ will grenerate +1 food and + product - Bonus up each era pass and end at Industrial Era (4 food - 4 product/turn). Can not stack with one city
+ Every trade route with CS will generate + 1 infulence + 1 science . Bonus up each era pass and end at Industrial Era (4 Influence - 4 science/turn). Can not stack with one city.

Condition:
- Must be Medieval Era
- Must built at least 5 Wheat Wolf building
- Must be Unlock Commerce tree
- Must be at least 5 trade route
- Cost 2 mag and 2000 gold
DarkScythe  [author] 15 Apr, 2015 @ 1:38pm 
@Shin
Apologies for the delay; It took some time to sort through all the information in that screenshot.

Unfortunately, after my investigation, I have to say that I can't really say anything about balance for you. Your game is too heavily modded, and it's throwing off my intended balance for Holo by a huge amount.

Reform and Rule on its own is basically doubling most of Holo's bonuses. As well, between your extra resources and all the extra World Wonders, as well as CSD active, there are far too many bonuses working together to help you mitigate Holo's penalties. I'd say this is the main reason why she feels so easy for you. In order to get that much Gold, you had to give something up, but all the other bonuses are giving you the stuff that you would normally lose.

I have a few ideas still, but I cannot really say anything besides Holo is most likely functioning as intended in your game -- it was simply balanced for Vanilla, and all your other mods have thrown its balance off.
Sarc 12 Apr, 2015 @ 9:03pm 
Just tried another game with Holo, no Petra/Colossus on Capital, no Plain Food on capital, no sea Capital (Literally suck start up) and here the result... Literally i don't care about building or unit, just buy out since product is so low even i tried to boost with factory. Only care is wonders Link : http://i.imgur.com/rBFqXRb.jpg?1

Despite of being really hard at start up and early game, i end up just still dominate commerce and ez to deal with anyone i want. But in this game i want to focus on Science so i don't want to much warmongger. Sad thing i still behind some civ as tech.... but :D

This game is fine with me really, not like another game before. Balance is well since you force people just buy out things they want