The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Enhancement Chamber
Showing 11-16 of 16 entries
< 1  >
Update: 29 May @ 2:43pm

Patch V1.2.1

  • Altars now trigger spike damage flag to improve compatibility with other mods.
  • Fixed The Lost, triggered by white fireplaces, being unable to enter curse rooms.
  • Fixed death icons related to Cursed Door and Sacrifice Altars.

Update: 28 May @ 7:19pm

Patch V1.2

  • Added unique minimap icons to Shop variants and Dice Rooms when triggered.
  • Reworked the two rare shop variants to golden and junk shops, respectively.
  • Golden shops sell items from treasure pool and have occasionally golden poops.
  • Junk shops sell items from boss pool and trinkets instead of pickups.
  • Challenge Rooms in first floors now share the same room layouts as other ones.
  • Changed Double Trouble Rooms where bosses can avoid taking damage for a long time.
  • Nerfed Double Trouble Rooms that are too narrow.
  • Fixed Ambush rooms having 10 waves instead of 2.
  • Fixed Shop trinkets being unable to sell by reroll.
  • Fixed challenge room in first floors only showing in the minimap after exiting the starting room.
  • Fixed challenge room having items from treasure pool instead of golden chest.
  • Fixed black market always rerolling items upon room entering.
  • Disabled Sacrifice Room description from External Item Descriptions (EID).
  • Removed poof effects when entering Black Market and Error Rooms.

Update: 27 May @ 4:29am

Patch V1.1

  • Added animation and sounds to Dice Rooms.
  • Dice Rooms can be used to get rid of curses.
  • Reworked most Dice Rooms to make two pip more useful.
  • Five pip naturally restarts current floor instead of abruptly.
  • Curse door animation gives immunity to player when entering before taking damage.
  • Boss Rooms now prevent item being blocked by obstacles such as rocks and pits.
  • Double Trouble Rooms now work with There's Options.
  • Fixed Sacrifice/Curse Rooms not triggering red heart damage correctly.
  • Fixed altars payment to The Lost and Tainted Lost.
  • Fixed Curse Doors showing incorrect sprite when having Flat File.

Update: 25 May @ 1:21am

Patch V1.0.2

  • Fixed error when Sacrifice Room is opened and MiniMAPI is not enabled.
  • Fixed Challenge Rooms in first floors only generating when MiniMAPI is enabled.
  • Fixed Challenge Rooms trying to generate in Greed Mode.

Update: 24 May @ 6:47pm

Patch V1.0.1

  • EC now gives an error when Repentogon is not installed.
  • MiniMAPI is now optional. It's necessary to get the custom icons.
  • Fixed challenge rooms generating adjacent to secret and super secret rooms.
  • Removed revive machine from starting room.

Update: 23 May @ 4:45pm

Patch V1.0

  • Initial release.