Stellaris

Stellaris

Special Ships : Shipbuilding Focus
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Update: 8 Jun @ 9:05am

Minor Update

Update: 7 Jun @ 10:00am

Minor Update

Update: 5 Jun @ 10:40pm

Minor Update

Update: 4 Jun @ 12:17pm

UPADATE 20250605



1. LRM Guide Systems are now divided into tiers 1, 2, and 3.
- Each provides a weapon range bonus of +25%, +50%, and +100%, respectively.
- Each tier becomes available with the unlocking of Bomb Ketchs, Arsenal Ships, and Devastators.
- The explosive weapon fire rate bonus has been replaced with an explosive weapon damage bonus.



2. Minelayer Stations and space mines have been updated.
- You can now check mine capacity and replenishment speed in the component tooltip.
- The mine capacity based on starbase tech level has increased from 15/20/30 to 20/30/60.
- It still takes 5 years to fully replenish the mines.
- The damage and evasion rate of mines have been slightly reduced.
- Mine damage is now affected by explosive weapon modifiers.

3. Compatibility with the newly updated ESC NEXT has been improved.

Existing save files can still be used after this update.

Update: 4 Jun @ 7:20am

Minor Update

Update: 4 Jun @ 6:18am

Minor Update

Update: 3 Jun @ 1:25am

Minor Update

Update: 2 Jun @ 8:03am

UPADATE 20250603



1. You can now assign fixed shipbuilding focuses to custom AI empires.
- If you force-spawn a custom empire whose primary species has one of the shipbuilding focus traits, that empire will use the corresponding shipbuilding focus.
- These traits are automatically removed at the start of the game.
- Of course, they have no effect on player empires.

2. All shipbuilding focus edicts are now visible at the beginning of the game.
- Their research requirements remain unchanged and can be viewed via in-game tooltips.

3. Minelayer Stations can now only be constructed near stars and are limited to one per system.
- AI empires will try to use fewer resources when building Minelayer Stations.
- If mines are left behind without a station after a battle, they will be destroyed soon.

4. Tooltips for marine ships now include information about the ground forces they deploy.

5. Improved compatibility with the newly updated ACOT.

This update is savegame-compatible, but the locations of existing Minelayer Stations will not be changed.

Update: 30 May @ 12:31pm

Minor Update

Update: 30 May @ 11:21am

Minor Update