Rivals of Aether

Rivals of Aether

Wapeach
Showing 1-6 of 6 entries
Update: 10 Jul @ 4:44am

v1.05:
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DSPECIAL:
• Made further adjustments for the reflector stuff.
• Chain Chomp now hurts Wapeach from reflected lunge attacks, either the normal bite or the fire bite.

Update: 9 Jul @ 10:01am

v1.04:
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DSPECIAL:
• Fixed an issue where Chain Chomp would not spawn correctly if the capsule had been reflected by a special reflector type. (e.g. Dr Melee Mario.)
• Fixed an issue where Chain Chomp didn't get reflected properly from special reflectors when lunge attacking.

Update: 4 Jul @ 11:39am

v1.03:
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General:
• Updated the localisation files.

FAIR:
- Landing Lag reduced from 7 -> 6
• Adjusted the frame data to make the dropkick more 'seeable'.

Update: 8 Jun @ 7:13am

v1.02:
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General:
• Updated the localisation files.

FSPECIAL:
+ Added a charge meter display that appears below Wapeach in practice/training mode.

DSPECIAL:
• Chain Chomp now properly attacks teammates if team attack is enabled by the match rulesets.
• Fixed an odd bug related to team matches where Chain Chomp would sometimes go into its stun state even though no one was around/near it to trigger that.

Update: 31 May @ 5:14pm

v1.01:
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General:
• Updated the localisation files.
+ Added a VFX where a heart explosion appears for FSPECIAL_AIR on hit. On some skins/colour alts, it shows that while the others swap back and forth with the previous explosion VFX, with RNG.

FSPECIAL_AIR:
• The Hitbox no longer lingers after either hitting someone or wall rebounds.

~BONUS~:
+ Added Rune J, where this Rune makes Wapeach's bombs spicier.
• The Scorchbomb now sets foes on fire (Burn Status).
• The Lingerblossom bomb now spawns a poison cloud that hits multiple times, either on contact or detonation.
• The Ruin bomb now has extra stun.

Update: 29 May @ 12:04pm

v1.0