Garry's Mod

Garry's Mod

(SIMFPHYS ARMED) -- Battletanx Global Assault Vehicles
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Update: 7 Jul @ 10:33pm

COSMETIC UPDATES
- All vehicles (except the Hovertank) now have functional lighting, mostly back lighting and break lights, Some tanks have front lights.

QOL UPDATES
- Made it so tanks can no longer take damage crashing into breakable props that don't explode. This is so that we can have fun smashing through stuff on DIPRIP maps or various breakable boxes and whatnot.

- However there are side effects to this QOL improvement; it also removes damage from colliding with other vehicles and walls!!! But it's not like that colliding with props (those that don't explode) and running into walls dealt any damage in the original game, unlike colliding with another tank which caused squished mototanks to happen.

- Possibly made Inferno, Hornet, Marksmen and M2-Hydra easier to travel up on inclines due to their low clearance.

Update: 23 Jun @ 11:32am

MAJOR UPDATES
PACK IS NOW FUNCTIONALLY COMPLETE
Any further updates to this pack would be mostly cosmetic or adding some new cosmetic features.

- Added four new tanks, rounding out the playable vehicles roster (Sorry Annihilator Goliath, dunno how i would get your side-turrets working!)
- Rhino
- Rattler
- FLP-E (i havent made it's flipping functionality, that's an work in progress)
- Hovertank

- Made all aiming with their weapons have faster aim speed
- (Change made to compensate with hovertank's immense speed for it's aiming whilst on the move.)

- Changed muzzle flash fx of all weaponry firing.

- Edited exhaust positions so they'd be alot more accurate to where they would be on the tank.

Update: 16 Jun @ 2:57am

MAJOR UPDATES
- Added Four new vehicles
- Convoy Vehicle, Hornet, Inferno, and Marksmen.

- Updated handling of weaponry in this pack, no longer will shells ricochet off at angles, which was causing another bug where the attacking entity tank can't connect shots with it's projectiles on another tank in this pack anymore after a first ricochet.

- Fixed odd skewed camera angles on all tanks, now it looks alot better to drive them in "first person", thus fixing skewed aiming issues.

- Some adjustments to the tanks handling.

- Tanks can be damaged by luabullets now, this change was made to accompany the Marksman's hitscan-typed laser weapon.

- Removed Battletanx 1 tanks from roster to put into it's own separate addon later on.

Update: 6 Jun @ 8:43pm

MAJOR CHANGES
-Added new projectile models for the tanks to fire off.

- Added authentic sound fx when ever a projectile from one of the tanks hits the world or another vehicle.

- Added the original Battletanx as drivable vehicles as well (may split this off into seperate addon in the future if people want it).

-Fixed sideways collision model on the Global Assault Goliath.

Update: 6 Jun @ 8:40pm

Update: 2 Jun @ 12:47pm