Project Zomboid

Project Zomboid

[B42] Bloody Footprints [v1.2]
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Update: 17 Jun @ 10:30pm

Temporarily disabled zombie footprints. Trying to isolate the potential black square issue.

Update: 12 Jun @ 5:40pm

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[VERSION 1.1]
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- Added detection for if footprint being deleted is in the current cell. Fixes a non-fatal error where it tries detecting inaccessible footprints.
- Applied depth maps to footprints. Should fix some layering problems

Update: 8 Jun @ 7:17pm