WARNO
The Fulda Gap 1989: The Battle for the Center
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Update: 4 Jul @ 5:04pm

Game Version = 141935
Mod Version = 0

Reworked 11th Armored Calvary in FULDA GAP Army General Campaign to reorganize 11th Armored Calvary Regiment Squadron/Battalion Composition to match historical record data as follows:

Battalion Units reorganized into Calvary Recon Squadrons, with following general composition,
1 M2A1 (CMD),
12 M3A1 (CFV), carries 12 CAV. SCOUTS. [M16, DRAGON, SMOKE]
1 M1A1 (CMD),
8 M1A1 (RECON.) ,
2 M106A2 (MTR.),
1 M577,
3 M35,
3 PIVADS, carries 3 STINGER TEAMS

Update: 27 Jun @ 12:33pm

Game Version = 141935
Mod Version = 0

Work Started on Army General Campaign to reorganize 11th Armored Calvary Regiment Battalion Composition to match historical record data as follows:

Battalion Units reorganized into Calvary Recon Squadrons, with following general composition,
1 M2A1 (CMD),
12 M3A1 (CFV), carries 12 CAV. SCOUTS. [M16, DRAGON, SMOKE]
1 M1A1 (CMD),
8 M1A1 (RECON.) ,
2 M106A2 (MTR.),
1 M577,
3 M35,
3 PIVADS, carries 3 STINGER TEAMS

Update: 27 Jun @ 11:08am

Game Version = 141935
Mod Version = 0

FIXED:

CRASH TO DESKTOP WHEN SIGHT CALCULATION FOR TARGETING IS DONE BY A HELICOPTER UNITS ATTEMPTING SIGHT ALIGNMENT FROM IDENTIFICATION PROBABILITY CHECK.

Update: 27 Jun @ 7:15am

Game Version = 141935
Mod Version = 0

AIRCRAFT BOMBS:

Minimum distance at altitude for bombs have been increased to 260 m.
Maximum distance at altitude for bombs have been increased to 540 m.

AIRCRAFT PRECISION GUIDED MUNITIONS:

Minimum distance at altitude for bombs have been increased to match real world values.
Maximum distance at altitude for bombs have been increased to match real world values.

Update: 27 Jun @ 4:03am

Game Version = 141935
Mod Version = 0

US ARMY:

Armored Infantry divided into the following three man teams split into a maneuver element, and a fire team element. So one squad now will consist of two elements:

3 man maneuver element [M16, LAW, SMOKE] arrives in M998 HMMWV
3 man weapons team [M16, M60, AT-4, SMOKE] arrives in Bradley
3 man weapons team [M16, M60, M47, SMOKE] arrives in Bradley

Update: 26 Jun @ 8:59pm

Game Version = 141935
Mod Version = 0

Advanced Short Range Air-to-Air Missile (ASRAAM), also known by its United States designation AIM-132, is an imaging infrared homing air-to-air missile, produced by MBDA UK, that is designed for close-range combat. It is in service in the Royal Air Force (RAF), replacing the AIM-9 Sidewinder.

Update: 26 Jun @ 2:15pm

Game Version = 141935
Mod Version = 0

FIXED:

CRASH TO DESKTOP WHEN SIGHT CALCULATION FOR TARGETING IS DONE BY A UNIT ATTEMPTING SIGHT ALIGNMENT FROM IDENTIFICATION PROBABILITY CHECK.

Update: 26 Jun @ 1:19am

Game Version = 141935
Mod Version = 0

AIM-7 Sparrow (Air Intercept Missile[6]) is an American medium-range semi-active radar homing air-to-air missile operated by the United States Air Force, United States Navy, United States Marine Corps, and various other air forces and navies. Sparrow and its derivatives were the West's principal beyond visual range (BVR) air-to-air missile from the late 1950s until the 1990s.

Update: 26 Jun @ 12:45am

Game Version = 141935
Mod Version = 0

The General Dynamics F-111 Aardvark is a supersonic, medium-range, multi-role combat aircraft. Production models of the F-111 had roles that included attack (e.g. interdiction), strategic bombing (including nuclear weapons capabilities), reconnaissance and electronic warfare.

All variants have their fuel capacity changed to real-world values.
All variants have maximum speed changed to real-world values.
All variants have maximum flight altitude changed to 4944 m.
All variants have the minimum flight altitude changed to 2472 m.
All variants have the average flight speed changed to 2/3 maximum speed.
All variants have the agility radius changed to real-world values.
All variants have their roll speed changed to real-world values.

Update: 25 Jun @ 10:56pm

Game Version = 141935
Mod Version = 0

New aircraft combat mechanics implemented:
CAS mission aircraft will enter about 2000-3000 m altitude and will only engage down to about a 1000 m
Bombing mission aircraft will enter about 4000 m altitude and will only engage down to about a 2000 m
Precision guided strike mission aircraft will enter about 4000-5000 m altitude and will only engage down to about a 2000 m
Air-to-air interception mission aircraft will enter about 6000 m altitude and will only engage down to about a 4000 m