Rain World

Rain World

not slugcat playables [ALPHA 0.2.43]
Showing 11-20 of 28 entries
< 1  2  3 >
Update: 27 Jun @ 5:36pm

Changelog for 0.2.1
- Added an "ending" to Outer Expanse (no art, requires story quest) (Rot)
- Cysts no longer count towards kills (attempted fix for a bug when ending the game, doesnt apply to already existing games tho)

Update: 27 Jun @ 2:24am

Changelog for 0.2.01
- Lizards and Vultures now act afraid if you're heavy enough to eat them alive (Rot)
- Fixed Scavenger's carrying modifications not applying
- Fixed The Scavenger being ignored by other scavengers (again)
- another attempt at fixing scavengers hestitating upon seeing the roy (HOPEFULLY this seals the deal)

Update: 26 Jun @ 2:54pm

Changelog for 0.2.0
- Added Overheating (The Artificial)
- Reduced the allowed grab weight range for Lizards against controlled Lizards
- Fixed a freeze for The Rot caused by items disappearing while grabbed (Bubble fruit, among other things)

Update: 26 Jun @ 1:32am

Changelog for 0.1.9
- Added Creature Diets and eating to various creatures (Parasite, just simple stuff)
- Slight modifications to Vulture controls (Parasite)
- Changed The Rot's starting room
- (hopefully this time) Fixed Scavengers and other creatures hesitating when encountering The Rot
- Fixed a freeze occurring when ascending with more than one cyst as The Rot

Update: 24 Jun @ 1:48pm

Changelog for 0.1.81
- Added Sleepscreen art for The Rot (many thanks ravenmind_artist)
- Fixed a freeze related to The Parasite

Update: 24 Jun @ 2:14am

Changelog for 0.1.8
- (probably) Fixed an issue with The Artificial / Scavenger duplicating
- Reduced The Artificial's dash cooldown, adding a fuel mechanic in exchange
- Fixed Lizards becoming unusually buoyant while in water when grabbing onto certain surfaces (poles, walls, etc.)

Update: 23 Jun @ 12:33pm

Changelog for 0.1.71
- (PROBABLY) Fixed an issue related to AI

Update: 23 Jun @ 12:16pm

Changelog for 0.1.7
- Cysts that take sufficient damage now explode
- (probably) Fixed Flashbangs continuously banging when detached from the main body
- (probably) Fixed Scavengers hesitating when encountering The Rot (alongside other ai hopefully)
- Fixed an exception related to AI

Update: 23 Jun @ 10:18am

Changelog for 0.1.6
- Added 2 item functions (Rot)
- Made Moon's Rot dialogue progress slower (moon was speedrunning rot dialogue)
- (probably) Fixed Pebbles dialogue not working for The Artificial
- (probably) Fixed Passages causing you to lose all save data
- Fixed Rot save data not saving with no cysts

Update: 22 Jun @ 10:35am

Changelog for 0.1.5
- Added additional filters for tentacle grabbing with movement tentacles (The Rot)
- Added burst (Parasite, hold Special)
- Increased extra eat radius for The Rot
- Fixed not being able to release yourself from grasps (on other slugcats)