Don't Starve Together

Don't Starve Together

Geometric Placement
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更新: 2014年12月25日 @ 20時06分

Fixed the object actually being deployed at the displayed location, rather than precisely at the mouse cursor. (it was a DS single-player bug only)
Fixed the way the grid works for tooth traps and bee mines (no more entire grid going red)

更新: 2014年12月21日 @ 17時07分

Fixed a crash that could occur when dropping placeable items as a client.

更新: 2014年12月21日 @ 11時47分

Fixed future compatibility with Wall Gates

更新: 2014年12月21日 @ 9時36分

Fixed accidental name change

更新: 2014年12月20日 @ 20時28分

Unified the DST and DS versions
Added option to flip the behavior of the CTRL toggle (off by default, on with CTRL)
Another attempt at fixing controller support
Also a small fix that should prevent you having to wiggle the cursor around to get the "plant" option to show up despite the placer not moving (this issue only existed on clients before).

更新: 2014年12月17日 @ 20時17分

Added several new options for hiding the placer/item on cursor, and different grid colors for colorblindess support.

更新: 2014年12月16日 @ 14時55分

Marked as a client_only_mod, which prevents your server from being marked as modded if you have it.

更新: 2014年12月12日 @ 22時15分

Fixed a bug that was messing up the feed and give actions (letting you do them from range, and not making you walk up to the recipient) if you had action prediction off.

更新: 2014年12月11日 @ 6時41分

Added a check if the current center of the grid is mismatched with the main placer; if so, it rechecks collision for the grid. This means that if you're planting pinecones, it will refresh the grid if you mouseover one of the points that has been newly blocked by planting.

更新: 2014年12月11日 @ 6時12分

Fixed a bug where it wouldn't actually place things where it was showing it would on clients.