Don't Starve Together

Don't Starve Together

Geometric Placement
Wyświetlanie 31-40 z 73 pozycji
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Aktualizacja: 23 maja 2018 o godz. 20:16

2.2.3
Protect config options from corruption
Allow grid sizes of 0
Fix white-on-white text on the in-game menu

Aktualizacja: 23 sierpnia 2017 o godz. 11:44

2.2.2
Fixed crash on the options menu when switching input from Controller to Keyboard/Mouse

Aktualizacja: 28 czerwca 2017 o godz. 22:59

2.2.1
Fixed controller crash on entering options menu
Added partial support for controllers on mod settings menu

Aktualizacja: 27 czerwca 2017 o godz. 13:18

2.2.0
Fixed misplacement of fences
Added proper control binding to the main Settings menu both buttons
Added toggle for Show Nearest Tile to the in-game Settings menu

Aktualizacja: 22 stycznia 2017 o godz. 18:37

2.1.8
When using a controller, if you have disabled controller offset (default), then the text saying "(A) Plant, (B) Cancel" will be moved a little further down to avoid covering up the placement.

Aktualizacja: 27 listopada 2016 o godz. 8:41

2.1.7
Fixed crash when placing anything in non-beta-branch DST

Aktualizacja: 26 listopada 2016 o godz. 9:37

2.1.6
Fixed bug where the main placer was always red/black.

Aktualizacja: 25 listopada 2016 o godz. 16:11

2.1.5
Updated code to incorporate two new features in the base game:
- Rotating fences and gates to match nearby fences
- Showing the radius of nearby flingomatics

Aktualizacja: 30 września 2016 o godz. 17:11

2.1.4
Fixed a crash that could occur if you tried to bring up the menu while transitioning between the caves and the surface.

Aktualizacja: 10 września 2016 o godz. 0:00

2.1.3
Added an option for a button to toggle between the most recently used geometries (if it doesn't know, it guesses what you want). The button defaults to V.