Don't Starve Together
Geometric Placement
Показані результати 31–40 із 73
< 1  2  3  4  5  6 ... 8 >
Оновлено: 23 трав. 2018 о 20:16

2.2.3
Protect config options from corruption
Allow grid sizes of 0
Fix white-on-white text on the in-game menu

Оновлено: 23 серп. 2017 о 11:44

2.2.2
Fixed crash on the options menu when switching input from Controller to Keyboard/Mouse

Оновлено: 28 черв. 2017 о 22:59

2.2.1
Fixed controller crash on entering options menu
Added partial support for controllers on mod settings menu

Оновлено: 27 черв. 2017 о 13:18

2.2.0
Fixed misplacement of fences
Added proper control binding to the main Settings menu both buttons
Added toggle for Show Nearest Tile to the in-game Settings menu

Оновлено: 22 січ. 2017 о 18:37

2.1.8
When using a controller, if you have disabled controller offset (default), then the text saying "(A) Plant, (B) Cancel" will be moved a little further down to avoid covering up the placement.

Оновлено: 27 листоп. 2016 о 8:41

2.1.7
Fixed crash when placing anything in non-beta-branch DST

Оновлено: 26 листоп. 2016 о 9:37

2.1.6
Fixed bug where the main placer was always red/black.

Оновлено: 25 листоп. 2016 о 16:11

2.1.5
Updated code to incorporate two new features in the base game:
- Rotating fences and gates to match nearby fences
- Showing the radius of nearby flingomatics

Оновлено: 30 верес. 2016 о 17:11

2.1.4
Fixed a crash that could occur if you tried to bring up the menu while transitioning between the caves and the surface.

Оновлено: 10 верес. 2016 о 0:00

2.1.3
Added an option for a button to toggle between the most recently used geometries (if it doesn't know, it guesses what you want). The button defaults to V.