Crusader Kings III

Crusader Kings III

AGOT: Better Pirates
Showing 1-9 of 9 entries
Update: 26 Jul @ 5:09pm

- Increase AI chance to build the pirate duchy building if they are pirates

Update: 13 Jul @ 7:01am

- Remove Slave Duchy buildings tweaks, move them to my other mod AGOT Holdings and Buildings Fix, since these are tweaks and has little to do with pirates

Update: 1 Jul @ 5:22pm

- Correct typo

Update: 1 Jul @ 12:19pm

- Add new line of Pirate Duchy building, Pirate Headquarters
- Tweak Slave Duchy buildings

Update: 1 Jul @ 9:18am

- Tweak opinions and buffs of pirate government

Update: 1 Jul @ 8:42am

- New thumbnail

Update: 1 Jul @ 8:38am

- Better pirates
- Editing pirate government type and add new laws for them

Update: 30 Jun @ 11:00pm

- Better pirate buildings

Update: 30 Jun @ 10:37pm