Stellaris

Stellaris

Flesh-Rooted Hive Mod
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Update: 1 Aug @ 1:51pm

Update - 7/31/2025
- GFX for the Bloom Beneath event
- GFX for the remaining branch deposits
- Branch of dominion
- Branch of shadows
- Branch of harmony
- GFX for Flesh Rooted Hive tradition tree
- Plenty
- Harmony
- Shadows
- Dominion
- Spires
- Create the next event in the story of the Bloom Beneath
- Let it Grow -> The Bloom Expands
- Study it -> The Bloom Reveals
- Cauterize It -> The Bloom Returns
- GFX for the Bloom Expands
- GFX for the Bloom Reveals
- GFX for the Bloom Returns
- Data Spindle Building (produces society research and biolytic mass)

Update: 24 Jul @ 8:04am

Fixed event spawning for all empires, now only spawns for Flesh Rooted Hive origin empires

Update: 23 Jul @ 1:49pm

Fixed event localisation

Fixed static modifier localisation

Update: 23 Jul @ 1:36pm

Edited costs for balancing
Edited requirements for tiered assault armies
The first event tree, "The Bloom Beneath" is added
Fix weaver breaking with upgrade to throne deposit (probably breaks in all the others then too, remove deposit requirement)
Added custom name list for FLESH1

Update: 20 Jul @ 4:10am

🧬 Biolytic Weaver Update And Revision

Overhauled the Biolytic Weaver Node into a 5-stage building chain:

1. Biolytic Weaver Sapling

2. Biolytic Weaver Shoot

3. Biolytic Weaver Trunk (now the new starting building)

4. Biolytic Weaver Canopy

5. Biolytic Weaver Godseed

Starting colonies now begin with Biolytic Weaver Trunk for early production baseline.

🌱 Updated Deposits

Updated the Flesh Rooted Hive deposits to give basic drone jobs to fix dilemma of starting the game off in the negatives

⚔️ New Army Types (Flesh-Rooted Hive Exclusive)

New tier assault army progression:

Rootling Strain (Basic)

Sproutkin Strain

Barkguard Strain

Thornkin Strain

Godseed Warden (Elite)

🛡️ New Defensive Unit

Added the Biolytic Warden as a powerful pop-spawned defensive army for the Flesh Rooted Hive

Update: 17 Jul @ 9:39am

Attempted fix to problem of AI instantly terraforming worlds into pc_flesh_rooted_hives

Update: 16 Jul @ 2:31pm

🧬 Biolytic Expansion Update – Change Notes
New Features

Added Biolytic Weaver Node:

Produces Biolytic Mass and Society Research via new Biolytic Weaver jobs.

Requires a small upkeep of Biolytic Mass and Food.

Gameplay & Balance Changes

Deposits now scale Biolytic Mass production with upgrades.

Planetary Decisions now consume Biolytic Mass as a resource cost.

Branch Deposit Upkeep has been converted to Biolytic Mass.

Terraforming to Flesh Rooted Hive World now:

Requires Biolytic Mass

Requires the Throne of Flesh Eternal Ascension Perk

Is restricted to empires with the Flesh Rooted Hive Origin

Audio & Visual Enhancements

New Music Track: "Dirge of the Flesh Garden" (adapted from “Frightmare” by Jimmena Contreras)

Added GFX Assets for new jobs, buildings, and mechanics

Also fixed the Fleshly Roots trait to only be added when used with the origin "Flesh Rooted Hive".

Update: 9 Jul @ 6:46pm

Latest Changes –
Added custom GFX for Flesh Rooted deposits and the Origin

Flesh Rooted Origin now requires biological shipsets (working on a version that works with vanilla stellaris)


Added custom planet classes: pc_barren_ocean and pc_flesh_rooted_hive_world


Barren Oceans produce food deposits


Flesh Rooted Hive Worlds are exclusive to the Flesh Rooted Hive Origin and multiply planetary outputs


Added new effect from Throne of Flesh Eternal Ascension Perk that unlocks terraforming options to convert planets into Flesh Rooted Hive Worlds (which also enhance deposit bonuses)


Added new deposits that can be built as you go through the Tradition Tree:


Branch of Plenty: boosts food and growth


Branch of Spires: enhances biology research and pop assembly


Branch of Dominion: increases army damage and naval capacity


Branch of Shadows: boosts alloy and mineral production


Branch of Harmony: improves stability and amenities


Added new trait: Fleshly Roots – grants +10% pop growth speed, +5% habitability, and +10% biology research speed (exclusive to the Flesh Rooted Hive Origin)


Update: 4 Jul @ 4:40pm

Added tradition tree and fixed ascension perk

Update: 3 Jul @ 5:55am

Added:

2 New Decisions

1 New Ascension Perk