Arma 3
Simple Civilian Behaviour
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Update: 21 Jul @ 11:27am

Changed some animations
Fixed civilian behaviour while in vehicles
Added special variables to disable civilian behaviour: this setVariable ['WBK_DisableCivBehaviour',true];
Made it so system loads on ALL civilian units, not only on classes that were inherited from Civilian_F, meaning that custom mod classes will now also work.
Made it so system dosent apply special behaviour on civilian units with weapons, captive units (since they are treated as civilian), or civilians who changed the side, like if originally civilian class was made blufor through eden.

Update: 19 Jul @ 12:50pm