RimWorld

RimWorld

Adaptive Storage - Global Settings
Showing 1-10 of 10 entries
Update: 2 Aug @ 3:12pm

Changes:

Changed:
  • Addressed a bug where special filter settings (e.g., "*Allow rotten," "*Allow fresh") failed to save and would revert on reload. The settings UI will now also correctly display the active values.

Update: 30 Jul @ 11:54am

Changes:
Changed:
  • New Preview image

Update: 28 Jul @ 11:33pm

Changes:

Added:
  • Architect Category Control: Added a dropdown menu to the individual building settings to change its Architect Menu category or hide it. This replaces the previous "Hide" checkbox.
  • Global Category Control: Added a dropdown to the Global Settings window to apply an Architect Menu category to all storage buildings simultaneously.
  • Power Consumption Override: Added a collapsible "Power" section to the individual settings for buildings that use power, allowing for the modification of basePowerConsumption.
  • Filter Copy & Paste: Added Copy and Paste buttons to the filter panel to allow for easy duplication of filter settings between buildings.

Update: 27 Jul @ 6:29pm

Changes:
Added:
  • Added button to hide building from architect menu.

Update: 23 Jul @ 12:10pm

Changes:
Added:
  • Added a button to "x2" the stacks per cell value in the global settings. (If the field value is empty, it will duplicate the original values per building; if the field has any value, it will duplicate that value.
Changed:
  • Removed reset button from global settings, use the Reset All button for that.

Update: 23 Jul @ 11:09am

Changes:
Added:
  • Added a "Global Settings" button to apply a stack size and/or item filter to all storage buildings at once (Warning: This will overwrite individual building settings!).

Update: 23 Jul @ 10:27am

Changes:
Changed:
  • Fixed filters causing an error for buildings that use the disallowNotEverStorable property in their XML.

Update: 23 Jul @ 1:08am

Changes:
Added:
  • Edit Item Filters: You can now change the item filters for storage buildings.
  • Storage buildings you've modified are now marked with an indicator.
  • Added (x2) button to the stacks per cell Setting.
Changed:
  • New UI: The mod now has a new card-based interface.
  • Added Popup window to configure storage buildings.

Update: 20 Jul @ 10:07pm

Changes:
Added:
  • Added Translation support

Update: 20 Jul @ 6:07pm

Changes:
Initial Upload