RimWorld

RimWorld

Adaptive Storage - Global Settings
63 Comments
NuanKi  [author] 2 Aug @ 3:28pm 
@Hazel
Hi, that was an incredibly helpful report, thank you! The issue should now be fixed in the latest update.

As a friendly reminder to everyone, please post any future issues in the pinned "Bug Reports" discussion. It helps me track everything in one place and ensures I don't miss anything. Thanks for your help!
Hazel 2 Aug @ 12:10pm 
Oh right, got more details. those settings don't visually update either when reloading the mod window. they do still apply in game but not in the mod window and only applies until game reload
Hazel 2 Aug @ 12:08pm 
When i change settings like "*Allow fresh" and "*Allow rotten", they reset back to being on on reload. don't know if this is the case for all "*Allow" settings but it's not saving for those settings at least
LordKhaosPT 31 Jul @ 3:10pm 
Couldn't play without it ! Thank you
NuanKi  [author] 31 Jul @ 11:51am 
Nope at the moment, I will back port it
Aund 31 Jul @ 11:38am 
nice mod ! but would it work on 1.5?
NuanKi  [author] 31 Jul @ 7:37am 
:steamhappy:
Reel 31 Jul @ 7:11am 
Thanks Bro Very COooll mod!!!!!!!!!!!!
在戴森球上打螺丝 31 Jul @ 6:47am 
Great mod! thanks you for always updating it with new features
NuanKi  [author] 30 Jul @ 7:37pm 
Probably deep storage, it had a setting to change how stacks were displayed
Alaric_ 30 Jul @ 7:17pm 
Oh well. I had a mod that did that for me in 1.5, but hell if I can remember its name.
NuanKi  [author] 30 Jul @ 4:36pm 
It's just an image I made to represent one feature of the mod, but If I remember correctly, vanilla shelves works like that, not so sure
NuanKi  [author] 30 Jul @ 4:23pm 
@Alaric_
Shelf.png + copy paste steel.png over and over
Alaric_ 30 Jul @ 4:09pm 
In your image your stacks are lined up all neat. What mod or setting do you use to get that?
NuanKi  [author] 30 Jul @ 11:55am 
Update:
- New preview image
ChickenMadness 29 Jul @ 6:14am 
nice that's great :D
NuanKi  [author] 29 Jul @ 12:11am 
NuanKi  [author] 28 Jul @ 11:35pm 
@ChickenMadness
@Kusko25

both functions added, more info in change notes
NuanKi  [author] 28 Jul @ 10:26am 
Nope, but that's a good idea
ChickenMadness 28 Jul @ 5:42am 
yooooo does this have an option to change the power consumption on the fridges in Reel's storage?

That mod was almost perfect for me except for that. His medicine fridge costs 300 power when medicine doesn't even need to be frozen in vanilla. It's so unbalanced, especially on a grav ship with limited power.
NuanKi  [author] 27 Jul @ 8:01pm 
@Kusko25, sure, will add it later
NuanKi  [author] 27 Jul @ 6:30pm 
@Dealer Mangan, added
Kusko25 27 Jul @ 2:44pm 
Excellent mod, real kudos to you. Small feature request, is it possible to copy the filter of one building and paste it onto another? It would be a useful tool for bringing stats in line across mods
Deepfield 27 Jul @ 10:19am 
@Dealer Mangan
RIMMSqol is a great mod for making custom changes like that in-game
NuanKi  [author] 26 Jul @ 7:33pm 
I haven't tested, but it should work, I will test when I get home and update to allow for 1.5
Blacksoul 26 Jul @ 6:12pm 
would it work on 1.5 by any chance?
Logiwonk 26 Jul @ 4:04am 
@Dealer Mangan I think you can use use the "I'm not building that" mod for that
Dealer Mangan 26 Jul @ 1:47am 
Implement it and my life is yours!
NuanKi  [author] 26 Jul @ 1:41am 
Nope, but thats a good idea
Dealer Mangan 26 Jul @ 1:04am 
Does this let you disable certain storage buildings from appearing in the architect menu?
Dj0z 24 Jul @ 1:40pm 
That would be great, and if it doesn't happen don't sweat it
NuanKi  [author] 24 Jul @ 11:42am 
But I can't promise anything for the moment
NuanKi  [author] 24 Jul @ 11:42am 
Sure, if it's possible I will add the function to disable the graphics, in a few days
Dj0z 24 Jul @ 10:48am 
It does not have that in its configuration, I looked yesterday, many times. It seems many people and modders use that framework specifically to hide icons for fancier screenshots or whatever. I just use it for the Contents tab clearly superior to vanilla
NuanKi  [author] 24 Jul @ 10:07am 
I would have to see how the graphics are made in adaptive, to see if it is possible to disable them and have the objects displayed, or maybe adaptive already has that in its configuration, I can't check rn, but i will check it later
Dj0z 24 Jul @ 9:51am 
I see, thanks for the quick answer
NuanKi  [author] 24 Jul @ 9:47am 
Nope, that depends on the modder of the storage itself, but for searching you can press "z" and use native item search
Dj0z 24 Jul @ 9:14am 
Does this allow seeing item stack icons again? Or is the whole Adaptive Storage series just not the right fit for this? I just don't like having to click on each container that's able to store multiple types of things to find out what's in it
-=GoW=-Dennis 24 Jul @ 12:19am 
Man, this was the only reason why I still used LWM, you're the goat!
NuanKi  [author] 23 Jul @ 3:07pm 
Glad you like it :steamhappy:
Dead Naked Running 23 Jul @ 2:46pm 
Finally! This is the one thing I loved about LWM's Storage options that Adaptive lacked. Thank you!
NuanKi  [author] 23 Jul @ 11:09am 
@Lyn the Cookie, now there is the option to modify all buildings at once
NuanKi  [author] 23 Jul @ 10:34am 
There is not an option that affects all buildings like that atm, not sure if people would find it useful, but i could add it
Lyn the Cookie 23 Jul @ 4:43am 
Is there a "Global Setting" option to affect all storage buildings without having to change each one individually? As if, for example, I want to allow all items to be stored in any storage so I can put a corpse in a barrel or a chunk in the medicine freezer. XD
I'll use it either way though, thank you so much for your work
NuanKi  [author] 23 Jul @ 1:20am 
Updated, change list on the changenotes
NuanKi  [author] 23 Jul @ 1:08am 
I'll add the link to the translation
恰似宛然一笑生花 22 Jul @ 10:12pm 
Hello NuanKi. That's an interesting mod.
So I created a mod " Adaptive Storage - Global Settings.zh
 " that adds a Chinese translation for your mod and published it on the workshop. Thank you!:dslike:
NuanKi  [author] 22 Jul @ 6:48pm 
You can hover over it to see original stack/cell
RedFlag 22 Jul @ 6:28pm 
can add a column to show original cell?
VelxraTV 22 Jul @ 5:58pm 
I have been wanting this so bad. thank you