Garry's Mod

Garry's Mod

City 17: Ivaylo Street
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Update: 30 Jul @ 2:03pm

Quick fix: more ai-nodes connections

Update: 30 Jul @ 12:04pm

Ver. 1.4 Update:
- Improved visuals: now most of the balconies are open;
- Improved and fixed geometry for a better performance (hopefully);
- Improved easter egg;
- minor fixes;
- no cubemaps (yet).

Update: 29 Jul @ 12:35pm

Fixed AI-Nodes connections

Update: 28 Jul @ 1:11pm

Ver. 1.3.5 Update:
- improved details on some buildings;
- fixed "beginner" geometry on some buildings;
- new easter egg!

Next update will be after a short break.

Update: 27 Jul @ 1:12pm

Ver. 1.3 Update:
- added AI Nodes (thanks to Marco for the help);
- updated nav-meshes;
- the muffler prop has been moved from being under the ground;
- minor fixes.

Update: 27 Jul @ 7:50am

minor fixes

Update: 26 Jul @ 9:49pm

Ver. 1.2 Update:
- added a bit of "depth" to one of the balconies
- removed ability to use the physgun on the doors to avoid crashes;
- fixed roof geometry on Building №16;
- fixed the parking fence geometry;
- fixed wierd shadow on the ivy model (thanks to Gmad and Vee for help with this one);
- minor fixes

Update: 26 Jul @ 4:04am

Ver. 1.1 Update:
- Added new soundscapes: now different areas of the map gonna sound differently (street, courtyard, apartment and store). Thanks to Marсo198 for help with this one;
- Added env_sun;
- Various minor fixes.

Update: 25 Jul @ 7:59am

added several spawn points + various fixes

Update: 25 Jul @ 12:14am

Adding a thumbnail: attempt 3