The Talos Principle: Reawakened

The Talos Principle: Reawakened

Program NEXUS
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Update: 30 Jul @ 5:23am

Small update

- fixed a small inconvenience that you spawned inside one of the puzzles on the second medieval map (oops)

Update: 30 Jul @ 1:47am

Small update

- Added under construction signs for levels that are, you guessed it, under construction
- Fixed checkpoint bugs spawning you inside a cage and softlocking you in the over and out puzzle (i will take a look into other checkpoints to see if there are any problems)
- Added some more minor stuff to the star level and desert levels for now.

Update: 29 Jul @ 1:46pm

Small update

- Star level got more content (secret shh)
- I hope i fixed a bug with the level over and out in world 1-2 im not too sure though it will need some more tweaking

Update: 29 Jul @ 8:42am

Medium update

- Made the desert area in the hub accessible, this allows you to see the unfinished first level if you collect all of the sigils for that area.
- The star level is now availible, get the stars from the medieval area now.
- A bunch of other suspicious doodads added (random stuff)
- Added a sign behind the medieval area telling you all the collectables in the medieval area
- Reworked the second medieval area a bit more (mostly just stuff to do with secrets and stuff like that)
- Added another purple sigil somewhere in the medieval worlds.

Update: 29 Jul @ 2:42am

Very small update

- Added some better switch spots for the new star and purple sigil for 1-2

Update: 29 Jul @ 2:34am

Small update

- Added some more purple sigils and stars throughout the second medieval level 1-2
- Numbered all the levels and made the desert area accessible but the portals dont do anything yet
- Desert area soon...

Update: 27 Jul @ 12:26pm

Small update

- fixed a cheese for a star that can be gotten in the showstopper puzzle
- added some walls around the first medieval area to make it less empty (probably not really that noticable)
- added some more invisible walls around the level to counteract any cheeses in the level (though there probably are more)

Update: 26 Jul @ 1:22pm

Medium update - changelogs

- added desert area on the hub level (just a placeholder for now)
- separated levels from the medieval area to a new one - Mountains Peak added - 3 puzzles and 2 stars
- Fixed some misc. bugs around the first medieval area
- added some markers for player visibility
- more ladders

i will update the second medieval area in the future, the reason i separated it is because rewinding didnt work because of too much actors in the first level. So the rewinds feature back i guess

Update: 26 Jul @ 12:13pm

Small update

- So i did some changes mainly with the first star i just added a wire marker so that players could see where they need to go (guys press H for thirdperson it aint that hard to look around) so yea and i added some more checkpoints around and things and did some things i forgot to do before publishing the level

Update: 26 Jul @ 4:42am

Release of the mod.

Sploinky