Don't Starve

Don't Starve

Geometric Placement
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Update: 23 mei 2018 om 20:39

2.2.4
Add zero-sized grids as an option (so you could set Walls to zero and Fine to 10 or something)

Update: 23 mei 2018 om 20:15

Protect config options from corruption

Update: 22 jan 2017 om 18:37

2.1.8
When using a controller, if you have disabled controller offset (default), then the text saying "(A) Plant, (B) Cancel" will be moved a little further down to avoid covering up the placement.
(2.1.2-2.1.7 were DST fixes)

Update: 24 jun 2016 om 9:20

2.1.1
Fixed Show Tile option being on regardless of your setting
Fixed forum thread link not working

Update: 14 jun 2016 om 12:20

2.0.9
Fixed "Show Nearest Tile" sometimes having the tile outline glitch out

Update: 14 jun 2016 om 11:44

2.0.8
Added "Hide Blocked Points" Option
Added "Show Nearest Tile" Option
Fixed "Hide Cursor" sometimes not working properly when toggling with CTRL

Update: 5 jun 2016 om 0:52

2.0.7
Fixed Hide Placer option not working

Update: 4 jun 2016 om 19:50

2.0.6
Fixed tile outline not showing when using the pitchfork/turf with the grid option turned off
Fixed flingomatic range not showing when the placer option was turned off

Update: 3 jun 2016 om 14:46

2.0.5
In-game options menu can now save changes (no more resetting when entering/leaving caves!)
Added option to just toggle with the button instead of bringing up the options menu
Some more optimizations (hopefully speeding up refresh speed a bit)
Changed the way snapping happens for hexagonal grids to make sliding along each direction of it smoother
Fixed bug where cursor item could still be hidden after exiting placement
Cursor toggle button can now do all three settings (show all, show number, show none)

Update: 29 mei 2016 om 14:20

2.0.4
Fixed cursor item not changing immediately after changing the option in the menu
Changed position marker when hiding the placer to be outlined
For default camera geometries, the x's now line up more nicely with the grid