Don't Starve
Geometric Placement
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更新: 2018年5月23日 @ 20時39分

2.2.4
Add zero-sized grids as an option (so you could set Walls to zero and Fine to 10 or something)

更新: 2018年5月23日 @ 20時15分

Protect config options from corruption

更新: 2017年1月22日 @ 18時37分

2.1.8
When using a controller, if you have disabled controller offset (default), then the text saying "(A) Plant, (B) Cancel" will be moved a little further down to avoid covering up the placement.
(2.1.2-2.1.7 were DST fixes)

更新: 2016年6月24日 @ 9時20分

2.1.1
Fixed Show Tile option being on regardless of your setting
Fixed forum thread link not working

更新: 2016年6月14日 @ 12時20分

2.0.9
Fixed "Show Nearest Tile" sometimes having the tile outline glitch out

更新: 2016年6月14日 @ 11時44分

2.0.8
Added "Hide Blocked Points" Option
Added "Show Nearest Tile" Option
Fixed "Hide Cursor" sometimes not working properly when toggling with CTRL

更新: 2016年6月5日 @ 0時52分

2.0.7
Fixed Hide Placer option not working

更新: 2016年6月4日 @ 19時50分

2.0.6
Fixed tile outline not showing when using the pitchfork/turf with the grid option turned off
Fixed flingomatic range not showing when the placer option was turned off

更新: 2016年6月3日 @ 14時46分

2.0.5
In-game options menu can now save changes (no more resetting when entering/leaving caves!)
Added option to just toggle with the button instead of bringing up the options menu
Some more optimizations (hopefully speeding up refresh speed a bit)
Changed the way snapping happens for hexagonal grids to make sliding along each direction of it smoother
Fixed bug where cursor item could still be hidden after exiting placement
Cursor toggle button can now do all three settings (show all, show number, show none)

更新: 2016年5月29日 @ 14時20分

2.0.4
Fixed cursor item not changing immediately after changing the option in the menu
Changed position marker when hiding the placer to be outlined
For default camera geometries, the x's now line up more nicely with the grid