Space Engineers

Space Engineers

[Obsolete] Natural Gravity - make asteroids have ship-pulling gravity
Showing 11-20 of 48 entries
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Update: 21 May, 2015 @ 9:07pm

- Fixed issues from v01.083's API changes.

Update: 1 May, 2015 @ 4:44am

- Fixed an issue caused by the latest game update.

Update: 27 Mar, 2015 @ 6:47am

- Fixed crashing on /ng create command.

Update: 19 Mar, 2015 @ 12:47pm

- Updated with the recent modding API changes.

Update: 15 Mar, 2015 @ 5:43pm

- Added a workaround that removes duplicated gravity that might spawn in the same exact spot (also logged with a warning if any are found).

Update: 14 Mar, 2015 @ 12:25pm

(see previous)

Update: 14 Mar, 2015 @ 12:20pm

- Added a workaround for removing gravity on dedicated servers;
- The strength, radius, on, off commands work on dedicated servers again.

Update: 11 Mar, 2015 @ 2:48am

- Fixed a recently surfaced error regarding the reactor.

Update: 9 Mar, 2015 @ 10:20pm

- Added workaround the issue that command-created NGs on DS wouldn't be sent to anybody else;
- Added extra logging info.

Update: 20 Feb, 2015 @ 6:54am

- Fixed gravity being spawned on prefixed asteroids which already had gravity.

If you have configured asteroid prefixes and you have such asteroids in your world, please inspect the world using SEToolBox to make sure you don't have more than 1 "NaturalGravityBlocks" station per asteroid, they should be in the exact same position if they're duplicate.