Space Engineers

Space Engineers

[Legacy] Conveyor Hinges - transfer items flexibly
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Update: 8 May, 2020 @ 7:47pm

- Fixed stage 2 construction models on large and medium having full-cell colliders, causing clang.
(Requires full client/server restart for game to update colliders)

Update: 29 Apr, 2020 @ 3:21am

- Updated block mirroring courtesy of PSYCHO.
- Updated PCU and components to match v1.194's rotors.
- Fixed screws in the model being colorable.
- Fixed some model LODs not having the orange stripes for attach direction.
- Tweaked ragdoll to now start at the last position of the top part and to have a better starting position if it doesn't spawn with a top part.

Update: 29 Apr, 2020 @ 1:22am

(see next)

Update: 24 Oct, 2019 @ 5:47pm

- Fixed crashing caused by changes to variants system.

Update: 19 Jul, 2018 @ 10:15am

- Fixed compile issues with SE v1.187
- Updated max torque and safe torque to match the new vanilla rotor settings.
- Set PCU to 175 for the base and 25 for the top (vanilla has 100 for base and top so they're adding up to the same value).

Update: 30 Apr, 2018 @ 12:23pm

- Attach button/action now properly attaches, checks if the top part is a hinge and also checks if the orange indicators are on the same side.
- Added side glowing orange indicator for models to know which way the top needs to be rotated to attach.
There's also a 15tick cooldown for attach requests.
- Changed model's rotate direction indicator to be glowing and colored +/- signs.
- Made the black part of disconnected tube's interior even blacker.

Update: 29 Apr, 2018 @ 7:40pm

- Fixed an error caused by screen size not existing in the client config.

Update: 28 Apr, 2018 @ 5:40am

- Added terminal access to the models.
- Added degree markings for the rotation.
- Fixed hinges being airtight on their mounting faces.
- Tweaked icons to not be so dark (linear -> SRGB).

Update: 17 Apr, 2018 @ 9:07pm

Major model update
- Re-done models to match the current game style.
- Changed collisions on the models to match the new visuals.
- Changed large hinge's min/max angles to 90 degrees.
- Added subparts to models that animate when the hinge turns.
- Added ragdoll-like behavior for the tube when no top part is connected.
- Updated icons to match the new models.

Update: 14 Jan, 2018 @ 4:32am

- Fixed small conveyor hinges not conveying from the top part onward.
- Torque no longer set to a small value as rotor limits should now be respected by the game.
- Terminal controls&actions are now properly limited/handled/hidden.
- Tweaked components for blocks to avoid strength issues due to lack of mass as well as the conveyor issue.