Sid Meier's Civilization V

Sid Meier's Civilization V

DMS' Civilizations - Nuraghians (Sardus)
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Update: 19 Apr, 2017 @ 1:55am

- fixed issue with the unique improvement (Ipogeo) where it could be constructed on adjacent tiles and without the need of nearby freshwater
- optimised code
- changed civ icon
- changed colour scheme

Update: 12 Mar, 2016 @ 2:55pm

- fixed issue with UA which caused the cost of social policies to not increase correctly
- fixed issue with UA promotions not being restricted to owned tiles
- fixed minor code stuff
- polished some text

Update: 18 Feb, 2016 @ 12:57am

- removed unnecessary print statements
- fixed copper placement from one of the Decisions

Update: 17 Feb, 2016 @ 3:36pm

- UA: Combat Strength from Trade (export/import) has been balanced considerable. Also the Combat Strength is now only applied in Nuragic territory.
- UA: Additional effect; global production bonus towards Faith generating buildings (this includes Wonders - let me know if this is too much!) from fresh water tiles.
- UB: Removed +1 range effect.
- UB: +2 Food from Defensive buildings instead of from Cattle and Sheep. NOTE: The Palace is actually a Defensive building, but doesn't count here.
- UI: Doesn't yield +3 Faith, but +1 Food, Production and +2 Faith.
- E&D: minor tweaks (text, requirements, costs, etc.)
- Added support for YnAEMP v24.
- Added support for Sukritact's MCIS to show effects of the UA and UB (shouldn't cause any lag, but let me know if it does).
- Fixed Alpha Icons (reduced size).

Update: 28 May, 2015 @ 3:30pm

- UA: removed effect from iron
- UA: changed code giving combat strength corresponding to metal exports to fix a few bugs
- UI: moved to Masonry tech
- Decisions: changed the cost of the Mining decision to be dependent on your current culture output instead of of the cost of your next social policy
- Piety&Prestige: added support for Prestige (hopefully)
- Events: Foreign interest in the Nuraghi" event choice (3) "examine the structures ourselfs.." fixed - now actually giving the showed amount of GE specialist points.
- Added support for Vicevirtuoso's Wish for the World

Update: 19 Feb, 2015 @ 6:19pm

- removed City Combat Strength and City HP bonus from UB
- changed a few diplo lines
- tweaked the leader flavors
- fixed a bunch of typos and grammar
- maybe some other stuff I can't remeber

Update: 19 Feb, 2015 @ 6:12pm

- removed City Combat Strength and City HP bonus from UB
- changed a few diplo lines
- tweaked the leader flavors
- fixed a bunch of typos and grammar
- maybe some other stuff I can't remeber

Update: 16 Feb, 2015 @ 2:40am

fixed bug with events happening multiple times

Update: 15 Feb, 2015 @ 5:23pm

added Events and Decisions support

Update: 10 Feb, 2015 @ 6:19am

- no longer dependent on 'Civ4 Leader Traits for Civ5'
- fixed UI graphic
- fixed minor lua bugs
- minor text changes