Crusader Kings II

Crusader Kings II

Pagan feudals
Showing 1-6 of 6 entries
Update: 22 Oct, 2016 @ 2:34pm

Changed the conditions for indepdent reformation to allow counts to reform -- still need max tribal organization to reform for duchies and above.

Update: 12 Apr, 2016 @ 12:49am

Update: 5 Feb, 2016 @ 4:38pm

Recreated the mod using latest game files (Conclave).

Update: 5 Feb, 2016 @ 4:38pm

Update: 1 Mar, 2015 @ 2:55am

Fixed typo which prevent a large swat of decisions in realm_decisions.txt from working at all.

Update: 28 Feb, 2015 @ 3:19am