Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Roman Houses: Blood Red
Showing 1-10 of 11 entries
< 1  2 >
Update: 15 Sep, 2018 @ 8:31am

Update: 15 Sep, 2018 @ 8:19am

Update: 15 Sep, 2018 @ 8:02am

- Corrected Alalia building bug
- Corrected Roman General recruitment bug

Update: 13 Sep, 2018 @ 2:48pm

Update: 13 Sep, 2018 @ 2:44pm

Update: 27 Dec, 2017 @ 4:24pm

- Made the roman factions more likely to expand in their respective directions

Update: 15 Dec, 2017 @ 8:05am

Update: 15 Dec, 2017 @ 7:16am

Updated for Power & Politics Patch

Some differences from the last version:

- Roman families will now consider declaring war on other roman houses later in the game.
- All factions (including roman ones) will receive a greater diplomatic penalty with all roman factions with every imperium level.
- The Senate has been given just 3 Praetorian units, instead of a full stack. This is to maintain balance while preventing you or any other faction from easily capturing Rome early in the game.
- Playing as the SPQR, the Roman Houses will prioritise your orders above all else

Let me know if you have any suggestions to improve this mod. Thank you

Update: 7 Sep, 2015 @ 7:23pm

Update: 3 Apr, 2015 @ 1:59pm