Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Roman Houses: Blood Red
180 Comments
Thunder Bagel  [author] 29 Jan, 2023 @ 7:42am 
Yeah sorry. Life got in the way and I've hung up my modder hat, unfortunately
Manoman 28 Jan, 2023 @ 10:53pm 
Hello

Planned Tentative New Features Arriving Soon:

- All Roman Houses will receive the Marian Reforms tech at turn 75
- The Roman Civil War will be tied to politics, a secession/civil war will cause a power struggle between all Roman factions

- Women who die, was that corrected?

if I understand correctly the date of the last update, unfortunately we will not have the additions? or someone took the sequel to the mod?
I-I-Eclipse-I-I 15 Mar, 2021 @ 10:53pm 
Thank you for the mod, thumbs up sent
Goose 🪿 15 Mar, 2019 @ 7:09pm 
is it possible for you to change the colors of the others houses like in rome 1
Frostღ 5 Mar, 2019 @ 9:58am 
yep , doesnt work since ages, and not in coop even if only mod accepted
anthonydemonlane 5 Mar, 2019 @ 6:58am 
update please
BASICBEN85 2 Dec, 2018 @ 12:13pm 
could you create one where the 3 house have a quarter of the map each so we can have a huge civil war? would be awesome!!!
COMRADG 1 Oct, 2018 @ 7:36pm 
whats the diff from this mod an ur other mod? cant seem to find it
Thunder Bagel  [author] 28 Sep, 2018 @ 5:26pm 
Yes
TrJacobin 28 Sep, 2018 @ 2:52pm 
Has this been fixed?
RadRipRepRepublicRebelTrooper 17 Sep, 2018 @ 2:07am 
nice
BASICBEN85 16 Sep, 2018 @ 8:49am 
you dont need to apologise,its great work!
Thunder Bagel  [author] 16 Sep, 2018 @ 6:40am 
What? It’s fixed in the main mod. I’ll take another look. Sorry, whenever I release an update, I have to update 5 versions. Maybe I missed this one
BASICBEN85 15 Sep, 2018 @ 11:57pm 
not quite fixed yet mate, generals from other houses can still recruit legionaires after 3 turns
BASICBEN85 15 Sep, 2018 @ 10:47pm 
lol
Thunder Bagel  [author] 15 Sep, 2018 @ 8:40am 
lol wow
BASICBEN85 15 Sep, 2018 @ 8:33am 
thanks falcon, sorry for any retarded spelling in my last comments as i am a retard
Thunder Bagel  [author] 15 Sep, 2018 @ 8:04am 
Just released an update

- Corrected Alalia building bug
- Corrected Roman General recruitment bug
BASICBEN85 15 Sep, 2018 @ 3:45am 
ive notice that when you start a new camp, the other house have legionaires straight away. are you able to stop that?
Thunder Bagel  [author] 13 Sep, 2018 @ 3:27pm 
My pleasure!
Frostღ 13 Sep, 2018 @ 3:21pm 
Thankyou for keeping up with your subscribers Falcon :nekoheart:
Frostღ 13 Sep, 2018 @ 3:21pm 
Wohooo!! will test it tomorrow c:
Thunder Bagel  [author] 13 Sep, 2018 @ 2:46pm 
This mod is now updated for patch 20!
Frostღ 12 Sep, 2018 @ 6:21pm 
Awesomee!
Thunder Bagel  [author] 12 Sep, 2018 @ 6:09pm 
Yep, color is the only difference. THis mod will be updated within the next couple of days
Blade 12 Sep, 2018 @ 6:05pm 
So the differences between this mod and your Familiae Romanae: Roman Houses are just factions' color? And so these two mods only support the GC campaign?
Thank you!
Frostღ 23 Aug, 2018 @ 6:19am 
Is this working? :o
Thunder Bagel  [author] 2 Jul, 2018 @ 1:11pm 
Yep, same with everyone else unfortunately. If you really wanted to play with the mod, you could roll the game back to an earlier patch
Lionking117 2 Jul, 2018 @ 12:03pm 
oh ya i just gey to the logo screen the first thing you see when you run the game and thats as far as it gets
Thunder Bagel  [author] 2 Jul, 2018 @ 12:01pm 
Yeah sorry. I can’t update this mod until CA fixed their Assembly Kit which won’t be until they release their next DLC. You can check with the main RH mod for updates
Lionking117 2 Jul, 2018 @ 11:51am 
update please
anthonydemonlane 11 Jan, 2018 @ 3:17am 
nice mod but keeps crashing
Thunder Bagel  [author] 27 Dec, 2017 @ 4:25pm 
Updated the mod. Made the roman factions more likely to expand in their respective directions
Thunder Bagel  [author] 23 Dec, 2017 @ 7:58am 
You can use parts of the radious overhaul. He split the mod into different parts. I don’t think you can use all of them though
Federico 23 Dec, 2017 @ 3:00am 
Hey can you advice a good overhall mod compatible with this
DarkNOD 15 Dec, 2017 @ 12:54pm 
Very, nice support and very friendly modder! Please go on with your good working. I like this mod! :)
Thunder Bagel  [author] 15 Dec, 2017 @ 7:17am 
Updated for Power & Politics Patch

Some differences from the last version:

- Roman families will now consider declaring war on other roman houses later in the game.
- All factions (including roman ones) will receive a greater diplomatic penalty with all roman factions with every imperium level.
- The Senate has been given just 3 Praetorian units, instead of a full stack. This is to maintain balance while preventing you or any other faction from easily capturing Rome early in the game.
- Playing as the SPQR, the Roman Houses will prioritise your orders above all else

Let me know if you have any suggestions to improve this mod. Thank you
Thunder Bagel  [author] 10 Dec, 2017 @ 7:48am 
The mod is finished but I’m just having trouble getting it out of the assembly kit. There’s just some minor detail it doesn’t like. I’m just as excited as everyone else to push this mod back out ;)
DarkNOD 10 Dec, 2017 @ 7:37am 
how long do you need to upgrade the mod ?
DarkNOD 3 Dec, 2017 @ 7:20am 
thx dude
Thunder Bagel  [author] 3 Dec, 2017 @ 4:26am 
I’m working on it
DarkNOD 3 Dec, 2017 @ 3:22am 
please update :/
captain_wiggle_81 1 Dec, 2017 @ 12:10pm 
The new update that came out with the release of Empire Divided makes the game crash when running this mod :( please update!!
Pumice-de-manos 1 Dec, 2017 @ 11:44am 
Please update. Game crashes right away with new update.
jsampson123 3 Sep, 2017 @ 5:57pm 
hows the civil war feature work? does it need an add on to funtion?
Migyiness~ 8 Mar, 2017 @ 10:36am 
hi installed the mod on some initial progress with better play during the course of the Senate out of the game
Thunder Bagel  [author] 27 Nov, 2016 @ 8:10pm 
you mean when you're editing the politics tab? You need to create the new family in the political_faction tab (I think that's what its called), then you just assign the political party to a faction in the startpos, faction tab I believe. I may be wrong on the file names. I haven't modded in a while
LEONARDO THE GREAT 27 Nov, 2016 @ 3:49pm 
Excellent mod!!! question? how do i add other families besides the senate to each roman faction? do i need to edit the startpos file as well?
Thunder Bagel  [author] 7 Nov, 2016 @ 3:46pm 
yes
Ⱡordheadbanger 7 Nov, 2016 @ 11:44am 
Playable in Multiplayer, so each player can play as one House?