Space Engineers

Space Engineers

Better Stone v7.0.12
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Update: 12 Jun, 2015 @ 11:24am

DX11 is VERY supported.

Lots of new stone textures, the file size has gotten a bit larger though. There will be even more new ones in the future, too.

Update: 29 May, 2015 @ 11:14am

Release #06a

DX11 is KINDA supported.

I'm busy (OMG GOING TO TRIAL SUCKS) and the new green and orange mod textures don't work with DX11.

All stones that had the custom green/orange textures now just have vanilla equivalents that make all the stones look too redundant. Sorry. :-S

Next update I will make sure the new green/orange textures have DX11 versions and maybe add another 1 or 2 new ones.

Update: 23 May, 2015 @ 2:27am

Release #06

[CHANGE] Modularized non-stone icons into a new add-on.
[FIX] Updated blueprint list to work the the new vanilla scrap ID.

Update: 17 Apr, 2015 @ 8:33am

Release #05d [super minor update]

[FIX] the various ammunition types now use their new icons

Have a nice day and thanks for everyone's support! Unless there're some other notable mistakes, this should be another long-time stable release!

Update: 16 Apr, 2015 @ 10:30am

Release #05c [minor update]

[ADDITION] new icons for all components
[BALANCE] less ice than before (1/3rd to 1/8th, depending on ore)
[ADDON] now compatible with uranium centrifuge mod
[FIX] two textures changed from base stone texture to more appropriate ones

Update: 12 Apr, 2015 @ 9:18am

Release #05b [minor update]

[ADDITION] new icons for every ingot, tool, and some components (soon all!)
[REFIX] now compatible (again) with stone crusher mod

Update: 9 Apr, 2015 @ 8:34am

Release #05 [Rise of the Color]

[COMFORT] ores with 3+ (excluding ice) elements don't list "Fe", as iron is everywhere
[COMFORT] the ore radar will now show all ores; old stony ores will need to be processed or be lost

[REALISM] ores that actually contain oxygen now contain ice
[REALISM] ores that actually contain ice now have even more ice

[CHANGE] all ores are roughly equal in value, somehow (some are still better)

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Planned for Release #04 but then packaged with #05

[ADDITION] new icons for every new stone and ore in the game
[ADDITION] new icons for every vanilla ore (ingots later, if people are interested)
[ADDITION] two new stone skins visible in space


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There were a lot of changes this time. I probably left a few details off.

I completely changed the refinery outputs so there are likely to be new balance problems. Hope everyone is patient and lets me know nicely! ^_^

Update: 22 Mar, 2015 @ 6:20am

Release #03 [Oxygen and Ice patch]

Tweaks:
- Slightly increased gravel for all you concrete workers out there.
- Added traces of ice to Hapkeite, Porphyry, Dolomite, N-i-g-g-l-i-i-t-e, Sinoite, Galena, and Chlorargyrite

Thanks for everyone's input thusfar.

Update: 19 Mar, 2015 @ 5:45am

Release #02b [minor changes]

Now compatible with the Stone Crusher mod!
Due to easy visibility, Autunite ("Blue Uranium" ) has been tweaked so that it's slightly less lucrative!.

Update: 14 Mar, 2015 @ 9:43am

Release #02
Complete stone revamp to be true to realistic stone types.
5 more stone types added (now 15 total).
Added 7 rare ore types, also all real (yay Wikipedia!).