Shadowrun Returns

Shadowrun Returns

Shadows of Spokane
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Update: 7 Jun, 2015 @ 7:12am

Update: 13 Apr, 2015 @ 9:10pm

Changes: (v1.0.3a)
- now using versioning scheme for updates.

Fixes:
- Autosave fixes
- fixed a few typos
- completion status fix
- matrix dimension fixes for IC
- the flashback scene now correctly transfers main character instead of replacing it with DevNull's actor
- the flashback scene now transitions back to the wireless matrix. jack out of the matrix to play sample mission or quit the UGC.

Known issues:
- Flashback scene: sometimes first wave of guards glitches, causing turn-based mode to stay enabled, and every time player stops moving there is a quick flash of black screen, but mission appears to still be playable and complete-able.. will try to fix with next patch.

Summary: You should now be able to complete the Flashback mission, and the game should autosave when your player character returns to the wireless matrix. When you jack out of the matrix it will end the UGC. (and I just realized that "jack out" doesn't seem appropriate for the wireless matrix... hmmm....)

Update: 12 Apr, 2015 @ 11:29pm

Changes:
- fixed publishinfo.json problem (I accidentally published update to a new file, but that was removed and the update now should download for subscribers automatically)
- 3 new scenes
- 1 new flashback mission
- otaku/technomancer preview
- minor prologue dialog fixes & enhancements
- gender neutral balancing (removed masculine-specific pronouns in dialogue and replaced with text expansion functions)

Known issues:
- Autosaving not working correctly in certain scenes
- Transition from flashback to player character is missing, and does not autosave. This means that after next update you may need to replay the flashback mission - this will be fixed asap.

Next update in a few days:
- fixes
- 2 more scenes (with a little more action & freedom for player char)

Update: 23 Mar, 2015 @ 9:41pm

Prologue uploaded. It is about 10 scenes, approx 30 mins gameplay.