Sid Meier's Civilization V

Sid Meier's Civilization V

Greek States - Thebes
Showing 1-4 of 4 entries
Update: 17 May, 2015 @ 3:18am

Epaminondas (Boeotian League)
During War, each city state ally increases Military production by 10% (50% max) in the Capital, During Peace each city state ally increases culture by 10% (50% max) in the Capital. (Can't build Settlers or Annex Cities)

Sacred Band (Spearman): Stronger and slightly more expensive. Gains experience twice as fast.

Cadmea (Castle): Castle that makes Every 2 Citizens yield +1 gold, increases gold by +15% and has a Merchant specialist. (Available at Masonry instead)

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Custom Music!

Compatibilities
JFD's Cultural Diversity (Core)
JFD�s Piety
Yet (not) Another Earth Map Pack
Map Labels
Ethnic Units
R.E.D. Modpack

Update: 14 May, 2015 @ 5:35pm

Epaminondas (Boeotian League)
During War, each city state ally increases Military production by 10% (50% max) in the Capital, During Peace each city state ally increases culture by 10% (50% max) in the Capital. (Can't build Settlers or Annex Cities)

Sacred Band (Spearman): Stronger and slightly more expensive. Gains experience twice as fast.

Cadmea (Castle): Castle that makes Every 2 Citizens yield +1 gold, increases gold by +15% and has a Merchant specialist. (Available at Masonry instead)

----------------------------------------------------------------------------------------------------------------------

Custom Music!

Compatibilities
JFD's Cultural Diversity (Core)
JFD�s Piety
Yet (not) Another Earth Map Pack
Map Labels
Ethnic Units
R.E.D. Modpack
Community Balance Patch
Civ IV Leader Traits in Civ V
JFD's Exploration Continued Expanded
Historical Religions Complete

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Credits:
Firebug - Coding, Concept
TPangolin - Leaderscreen
DJSHenninger - Icons and Code
JFD - Coding and Compatibilities

Update: 14 May, 2015 @ 5:26pm

Epaminondas (Boeotian League)
During War, each city state ally increases Military production by 10% (50% max) in the Capital, During Peace each city state ally increases culture by 10% (50% max) in the Capital. (Can't build Settlers or Annex Cities)

Sacred Band (Spearman): Stronger and slightly more expensive. Gains experience twice as fast.

Cadmea (Castle): Castle that produces +1 gold for every 2 citizens, increases gold by +15% and has a Merchant specialist. (Available at Masonry instead)

----------------------------------------------------------------------------------------------------------------------

Custom Music!

Compatibilities
JFD's Cultural Diversity (Core)
JFD�s Piety
Yet (not) Another Earth Map Pack
Map Labels
Ethnic Units
R.E.D. Modpack
Community Balance Patch
Civ IV Leader Traits in Civ V
JFD's Exploration Continued Expanded
Historical Religions Complete

-----------------------------------------------------------------------------------------------------

Credits:
Firebug - Coding, Concept
TPangolin - Leaderscreen
DJSHenninger - Icons and Code
JFD - Coding and Compatibilities

Update: 13 May, 2015 @ 8:38am