Space Engineers

Space Engineers

Azimuth Shield Mod~(DX-11 Ready)
Showing 1-5 of 5 entries
Update: 31 Dec, 2020 @ 2:17pm

Azimuth Shield Mod Update Notes(Update: December 12/31/2020): Mod Update: Code Updates
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=>Fixed the Block Variants code so they now show on Xbox/PC everything and none are hidden.
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Update: 5 Apr, 2017 @ 1:33pm

Azimuth Shield Mod Update Notes(Update: April 4/5/2017): Mod Update: GUI Icons Updated
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=>GUI Icons now use the Pre-multiplied Alpha System.
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Update: 3 Jul, 2015 @ 3:22pm

Azimuth Shield Mod Update Notes(Update: June 7/3/2015): Mod Update: Improvements and Fixes
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=>Made the Azimuth Invisible Shields more invisible.

=>Code Optimizations.

=>Texture Optimizations and Fixes and Updates.
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Update: 2 Jul, 2015 @ 4:25pm

Azimuth Shield Mod Update Notes(Update: June 7/2/2015): Mod Update: Block Additions/Bug Fixes/Optimizations
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=>Fixed the Shields not being colorable in DX-9.

=>Added new functional versions of the azimuth shields that work.(bigger bounding box)

=>Added new functional versions of the azimuth shields that have custom collision meshes/boxes(no more clipping guaranteed)

=>Added new Azimuth Shields to the Blueprint Classes.sbc.

=>Added new Azimuth Shields to the Block Categories.sbc.
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Update: 27 Jun, 2015 @ 6:34pm

Azimuth Shield Mod Update Notes(Update: June 6/27/2015): Mod Update: Mega Improvements/Block Additions/DX-9/DX-11 Upgrades
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=>Direct-X 11 Upgrade for all models.

=>Direct-X 11 Upgrade for all textures.

=>Direct-X 11 Upgrade for all XML's.

=>Restructured the entire mod folder from the ground up.

=>Added all the blocks to the Blueprint Classes.sbc so they can be built in the Assembler.

=>Added all the new blocks to the Block Categories.sbc.

=>Changed the Custom G-Menu Category name to: Azimuth Shields.

=>New Workshop Thumbnail to showcase the new blocks in DX-11.

=>Added a Large ship size Azimuth Shield Slant Invisible.
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