Counter-Strike 2

Counter-Strike 2

Training: Bot Aim V5D
Exibindo entradas 11–20 de 31
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Atualização: 28/set./2015 às 9:20

Atualização: 28/set./2015 às 2:15

- Added an option to disable teleporters (Meant for PCs with low specs)

Atualização: 28/set./2015 às 1:08

- Added HP buttons when Health Regen is off
- Added palm trees to dust feeling
- Didn't fixed the problem where bots don't shoot at you when behind a crate (that's Valve job, and it's broken on all maps, that's due to the new animation's aim matrix)
- Fixed bots' spawn delay.
- Added fades when spawning / changing dust feeling

Atualização: 27/set./2015 às 11:26

- Made the map larger
- Fixed trigger_push next to the T crate
- Rolled back to Classic instead of Custom to prevent random crashes.
- Added teleporters for fast travel
- Moved conveyor belts farther.
- Added nades and zeus
- Added a button to reset weapons
- Moved some crates on the right, added one to the left.
- Various fixes related to weapons

Atualização: 16/set./2015 às 5:41

- Fixed playermodels
- Fixed invisible weapons

- Thx Valve, I love wasting my time on your mistakes.

Atualização: 11/ago./2015 às 10:36

- Added a new option to the armor button to regen Player's Kevlar.

Atualização: 6/ago./2015 às 15:12

- Made 'Long' ew... 'Longer'
- Added boosts to Long to avoid a long run...
- That's all, I think so... Oh, and remade the overview as well.

Atualização: 5/ago./2015 às 13:46

- Fixed Headshot button
- Changed Buttons' sounds

Atualização: 5/ago./2015 às 9:59

- Fixed Gametype
- Changed Health button to disable/enable regeneration
- Added a third option to the headshot button, a Headshot Line

Atualização: 5/ago./2015 às 8:19

- Fixed headshot wall, was at 54Hu instead of the regular 64Hu