Counter-Strike 2

Counter-Strike 2

Training: Bot Aim V5D
Showing 11-20 of 31 entries
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Update: 28 Sep, 2015 @ 9:20am

Update: 28 Sep, 2015 @ 2:15am

- Added an option to disable teleporters (Meant for PCs with low specs)

Update: 28 Sep, 2015 @ 1:08am

- Added HP buttons when Health Regen is off
- Added palm trees to dust feeling
- Didn't fixed the problem where bots don't shoot at you when behind a crate (that's Valve job, and it's broken on all maps, that's due to the new animation's aim matrix)
- Fixed bots' spawn delay.
- Added fades when spawning / changing dust feeling

Update: 27 Sep, 2015 @ 11:26am

- Made the map larger
- Fixed trigger_push next to the T crate
- Rolled back to Classic instead of Custom to prevent random crashes.
- Added teleporters for fast travel
- Moved conveyor belts farther.
- Added nades and zeus
- Added a button to reset weapons
- Moved some crates on the right, added one to the left.
- Various fixes related to weapons

Update: 16 Sep, 2015 @ 5:41am

- Fixed playermodels
- Fixed invisible weapons

- Thx Valve, I love wasting my time on your mistakes.

Update: 11 Aug, 2015 @ 10:36am

- Added a new option to the armor button to regen Player's Kevlar.

Update: 6 Aug, 2015 @ 3:12pm

- Made 'Long' ew... 'Longer'
- Added boosts to Long to avoid a long run...
- That's all, I think so... Oh, and remade the overview as well.

Update: 5 Aug, 2015 @ 1:46pm

- Fixed Headshot button
- Changed Buttons' sounds

Update: 5 Aug, 2015 @ 9:59am

- Fixed Gametype
- Changed Health button to disable/enable regeneration
- Added a third option to the headshot button, a Headshot Line

Update: 5 Aug, 2015 @ 8:19am

- Fixed headshot wall, was at 54Hu instead of the regular 64Hu