Counter-Strike 2

Counter-Strike 2

Training: Bot Aim V5D
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Mis à jour le : 28 sept. 2015 à 9h20

Mis à jour le : 28 sept. 2015 à 2h15

- Added an option to disable teleporters (Meant for PCs with low specs)

Mis à jour le : 28 sept. 2015 à 1h08

- Added HP buttons when Health Regen is off
- Added palm trees to dust feeling
- Didn't fixed the problem where bots don't shoot at you when behind a crate (that's Valve job, and it's broken on all maps, that's due to the new animation's aim matrix)
- Fixed bots' spawn delay.
- Added fades when spawning / changing dust feeling

Mis à jour le : 27 sept. 2015 à 11h26

- Made the map larger
- Fixed trigger_push next to the T crate
- Rolled back to Classic instead of Custom to prevent random crashes.
- Added teleporters for fast travel
- Moved conveyor belts farther.
- Added nades and zeus
- Added a button to reset weapons
- Moved some crates on the right, added one to the left.
- Various fixes related to weapons

Mis à jour le : 16 sept. 2015 à 5h41

- Fixed playermodels
- Fixed invisible weapons

- Thx Valve, I love wasting my time on your mistakes.

Mis à jour le : 11 aout 2015 à 10h36

- Added a new option to the armor button to regen Player's Kevlar.

Mis à jour le : 6 aout 2015 à 15h12

- Made 'Long' ew... 'Longer'
- Added boosts to Long to avoid a long run...
- That's all, I think so... Oh, and remade the overview as well.

Mis à jour le : 5 aout 2015 à 13h46

- Fixed Headshot button
- Changed Buttons' sounds

Mis à jour le : 5 aout 2015 à 9h59

- Fixed Gametype
- Changed Health button to disable/enable regeneration
- Added a third option to the headshot button, a Headshot Line

Mis à jour le : 5 aout 2015 à 8h19

- Fixed headshot wall, was at 54Hu instead of the regular 64Hu