Natural Selection 2

Natural Selection 2

ns2_combi
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Update: 28 Dec, 2015 @ 7:37am

Update: 28 Dec, 2015 @ 7:04am

Update: 26 Dec, 2015 @ 7:46am

UPDATE
-Top entrance to Right spawn made wider
-Cobra/Snake renamed to Train
-Train Room redone
-Bar Exit room edited
-Interactive board to activate train/sound added to Train room and outside Marine Spawn. - Cooldown of 6 seconds
-Pipe remove from Sewer. Another pipe added to sewer to cover part of train and allows marine access to vents.
-View of outside from Left Spawn edited to reduce visibility of outside map
-RT added to Train. (since the removal of 2 RTs (sewer and War room) marines seem to struggle. Testing gameplay with additional RT to help marines
-file for FastLoad added
-other small touches around map

UPDATE 18/12
-Occlusion Geometry fix at Left Spawn
-Prop adjustment Left Spawn to increase cover
-Now possible for gorges to place tunnel in top part of Garden
-Props added to Right spawn to provide alien with cover
-other minor changes

UPDATE 09/12
-TechPoint added to sewer
-1 RT removed from Sewer
-RT removed from War Room
-Garden opened up to players
-other minor improvements around the map

UPDATE 07/12
-Pathway added between Sewer and War room per request/feedback
-Has a few textures around the map changed for better quality, still looking for most suitable texture however

UPDATE 06/12
Expanded Bottom spawn. more content added.

Lights at Garage for whatever reason are not lit for commanders. so room appears dark. May leave it like this.

Update: 18 Dec, 2015 @ 9:09am

Update: 10 Dec, 2015 @ 12:57pm

Update: 9 Dec, 2015 @ 2:26pm

Update: 9 Dec, 2015 @ 12:45pm

Update: 7 Dec, 2015 @ 10:45am

Update: 6 Dec, 2015 @ 8:51am

Update: 4 Dec, 2015 @ 7:42am

hotfix: comm view at gallery blocked due to walls not being invisible

UPDATE 03/12/2015
-props added to sewer reducing LOS and creating more cover for aliens
-additional content added to Prison to reduce LOS and give aliens more cover
-Stuck point at East wing fixed
-Bug with wall at Right spawn prevent gorges place hydra on the wall fixed
-slight lighting adjustments

UPDATE 25/11/2015
no changes- Just needs a bump steam

UPDATE 06/11/2015
-room power location improved.
-fps at silo improved
-content added to corridor to create some shelter
-commander view @ Left-spawn improved
-bug for comander structure placement at sewer fixed
-map updated to reflect recent changes
-spawn override set for spawns to start on opposite sides of the map
-waterfall sound effect at garden fixed

-UPDATE: spawns fixed for top/bottom spawns